Refactored entity IDs in packets for consistency and to clarify on types

This commit is contained in:
Dylan K. Taylor
2017-06-05 15:41:27 +01:00
parent 51d510aa4f
commit 54453d0b0a
21 changed files with 58 additions and 58 deletions

View File

@ -69,7 +69,7 @@ class FloatingTextParticle extends Particle{
$this->entityId = (int) bcadd("1095216660480", mt_rand(0, 0x7fffffff)); //No conflict with other things
}else{
$pk0 = new RemoveEntityPacket();
$pk0->eid = $this->entityId;
$pk0->entityUniqueId = $this->entityId;
$p[] = $pk0;
}