Refactored entity IDs in packets for consistency and to clarify on types

This commit is contained in:
Dylan K. Taylor
2017-06-05 15:41:27 +01:00
parent 51d510aa4f
commit 54453d0b0a
21 changed files with 58 additions and 58 deletions

View File

@ -52,7 +52,7 @@ abstract class Food extends Item implements FoodSource{
public function onConsume(Entity $human){
$pk = new EntityEventPacket();
$pk->eid = $human->getId();
$pk->entityRuntimeId = $human->getId();
$pk->event = EntityEventPacket::USE_ITEM;
if($human instanceof Player){
$human->dataPacket($pk);