first shot making Block not extend Position

this makes some stuff a lot less pretty, but this seems to be the bare minimum necessary to do this task. It can be enhanced later.
This commit is contained in:
Dylan K. Taylor
2019-08-05 16:44:09 +01:00
parent cf271dab2b
commit 53ab860db5
75 changed files with 337 additions and 325 deletions

View File

@ -1696,7 +1696,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
$block = $target->getSide($face);
if($block->getId() === BlockLegacyIds::FIRE){
$this->world->setBlock($block, VanillaBlocks::AIR());
$this->world->setBlock($block->getPos(), VanillaBlocks::AIR());
return true;
}