first shot making Block not extend Position

this makes some stuff a lot less pretty, but this seems to be the bare minimum necessary to do this task. It can be enhanced later.
This commit is contained in:
Dylan K. Taylor
2019-08-05 16:44:09 +01:00
parent cf271dab2b
commit 53ab860db5
75 changed files with 337 additions and 325 deletions

View File

@@ -532,7 +532,7 @@ class InGamePacketHandler extends PacketHandler{
try{
if(!$block->updateText($this->player, $text)){
$this->player->getWorld()->sendBlocks([$this->player], [$block]);
$this->player->getWorld()->sendBlocks([$this->player], [$pos]);
}
}catch(\UnexpectedValueException $e){
throw new BadPacketException($e->getMessage(), 0, $e);