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first shot making Block not extend Position
this makes some stuff a lot less pretty, but this seems to be the bare minimum necessary to do this task. It can be enhanced later.
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@ -55,7 +55,7 @@ class BrewingStand extends Spawnable implements Container, Nameable{
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public function __construct(World $world, Vector3 $pos){
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$this->inventory = new BrewingStandInventory($this);
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$this->inventory->addChangeListeners(CallbackInventoryChangeListener::onAnyChange(function(Inventory $unused){
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$this->world->scheduleDelayedBlockUpdate($this->getBlock(), 1);
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$this->world->scheduleDelayedBlockUpdate($this->getBlock()->getPos(), 1);
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}));
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parent::__construct($world, $pos);
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}
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