first shot making Block not extend Position

this makes some stuff a lot less pretty, but this seems to be the bare minimum necessary to do this task. It can be enhanced later.
This commit is contained in:
Dylan K. Taylor
2019-08-05 16:44:09 +01:00
parent cf271dab2b
commit 53ab860db5
75 changed files with 337 additions and 325 deletions

View File

@ -88,8 +88,8 @@ class SnowLayer extends Flowable implements Fallable{
}
public function onRandomTick() : void{
if($this->world->getBlockLightAt($this->x, $this->y, $this->z) >= 12){
$this->getWorld()->setBlock($this, VanillaBlocks::AIR(), false);
if($this->pos->getWorld()->getBlockLightAt($this->pos->x, $this->pos->y, $this->pos->z) >= 12){
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::AIR(), false);
}
}