first shot making Block not extend Position

this makes some stuff a lot less pretty, but this seems to be the bare minimum necessary to do this task. It can be enhanced later.
This commit is contained in:
Dylan K. Taylor
2019-08-05 16:44:09 +01:00
parent cf271dab2b
commit 53ab860db5
75 changed files with 337 additions and 325 deletions

View File

@ -39,7 +39,7 @@ class GrassPath extends Transparent{
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::UP)->isSolid()){
$this->world->setBlock($this, VanillaBlocks::DIRT());
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::DIRT());
}
}