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first shot making Block not extend Position
this makes some stuff a lot less pretty, but this seems to be the bare minimum necessary to do this task. It can be enhanced later.
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@ -89,7 +89,7 @@ class FenceGate extends Transparent{
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$inWall = $this->checkInWall();
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if($inWall !== $this->inWall){
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$this->inWall = $inWall;
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$this->world->setBlock($this, $this);
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$this->pos->getWorld()->setBlock($this->pos, $this);
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}
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}
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@ -102,8 +102,8 @@ class FenceGate extends Transparent{
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}
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}
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$this->getWorld()->setBlock($this, $this);
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$this->world->addSound($this, new DoorSound());
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$this->pos->getWorld()->setBlock($this->pos, $this);
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$this->pos->getWorld()->addSound($this->pos, new DoorSound());
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return true;
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}
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