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first shot making Block not extend Position
this makes some stuff a lot less pretty, but this seems to be the bare minimum necessary to do this task. It can be enhanced later.
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@ -45,7 +45,7 @@ class EnchantingTable extends Transparent{
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if($player instanceof Player){
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//TODO lock
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$player->setCurrentWindow(new EnchantInventory($this));
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$player->setCurrentWindow(new EnchantInventory($this->pos));
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}
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return true;
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