mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-08 02:42:58 +00:00
first shot making Block not extend Position
this makes some stuff a lot less pretty, but this seems to be the bare minimum necessary to do this task. It can be enhanced later.
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@ -73,7 +73,7 @@ abstract class Crops extends Flowable{
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$ev = new BlockGrowEvent($this, $block);
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$ev->call();
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if(!$ev->isCancelled()){
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$this->getWorld()->setBlock($this, $ev->getNewState());
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$this->pos->getWorld()->setBlock($this->pos, $ev->getNewState());
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}
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$item->pop();
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@ -86,7 +86,7 @@ abstract class Crops extends Flowable{
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public function onNearbyBlockChange() : void{
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if($this->getSide(Facing::DOWN)->getId() !== BlockLegacyIds::FARMLAND){
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$this->getWorld()->useBreakOn($this);
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$this->pos->getWorld()->useBreakOn($this->pos);
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}
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}
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@ -101,7 +101,7 @@ abstract class Crops extends Flowable{
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$ev = new BlockGrowEvent($this, $block);
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$ev->call();
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if(!$ev->isCancelled()){
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$this->getWorld()->setBlock($this, $ev->getNewState());
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$this->pos->getWorld()->setBlock($this->pos, $ev->getNewState());
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}
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}
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}
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