Implemented new Inventory windows on Player, Chest and Furnace

This commit is contained in:
Shoghi Cervantes
2014-05-23 20:53:06 +02:00
parent 27e82ea60a
commit 53749483c3
71 changed files with 1189 additions and 1009 deletions

View File

@ -0,0 +1,92 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\inventory;
use pocketmine\item\Item;
use pocketmine\tile\Furnace;
class FurnaceInventory extends ContainerInventory{
public function __construct(Furnace $tile){
parent::__construct($tile, InventoryType::get(InventoryType::FURNACE));
}
/**
* @return Furnace
*/
public function getHolder(){
return $this->holder;
}
/**
* @return Item
*/
public function getResult(){
return $this->getItem(2);
}
/**
* @return Item
*/
public function getFuel(){
return $this->getItem(1);
}
/**
* @return Item
*/
public function getSmelting(){
return $this->getItem(0);
}
/**
* @param Item $item
*
* @return bool
*/
public function setResult(Item $item){
return $this->setItem(2, $item);
}
/**
* @param Item $item
*
* @return bool
*/
public function setFuel(Item $item){
return $this->setItem(1, $item);
}
/**
* @param Item $item
*
* @return bool
*/
public function setSmelting(Item $item){
return $this->setItem(0, $item);
}
public function onSlotChange($index, $before){
parent::onSlotChange($index, $before);
//TODO: implement Furnace scheduled update
}
}