Implemented new Inventory windows on Player, Chest and Furnace

This commit is contained in:
Shoghi Cervantes
2014-05-23 20:53:06 +02:00
parent 27e82ea60a
commit 53749483c3
71 changed files with 1189 additions and 1009 deletions

View File

@ -0,0 +1,67 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\inventory;
use pocketmine\network\protocol\TileEventPacket;
use pocketmine\Player;
use pocketmine\tile\Chest;
class ChestInventory extends ContainerInventory{
public function __construct(Chest $tile){
parent::__construct($tile, InventoryType::get(InventoryType::CHEST));
}
/**
* @return Chest
*/
public function getHolder(){
return $this->holder;
}
public function onOpen(Player $who){
parent::onOpen($who);
if(count($this->getViewers()) === 1){
$pk = new TileEventPacket;
$pk->x = $this->getHolder()->getX();
$pk->y = $this->getHolder()->getY();
$pk->z = $this->getHolder()->getZ();
$pk->case1 = 1;
$pk->case2 = 2;
Player::broadcastPacket($this->getHolder()->getLevel()->getPlayers(), $pk);
}
}
public function onClose(Player $who){
parent::onClose($who);
if(count($this->getViewers()) === 1){
$pk = new TileEventPacket;
$pk->x = $this->getHolder()->getX();
$pk->y = $this->getHolder()->getY();
$pk->z = $this->getHolder()->getZ();
$pk->case1 = 1;
$pk->case2 = 0;
Player::broadcastPacket($this->getHolder()->getLevel()->getPlayers(), $pk);
}
}
}