From 52d0ad8a61401ef5e6fccbdb4cdbb0aa2c8697c2 Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Thu, 26 Oct 2017 23:22:41 +0100 Subject: [PATCH] be yet more tolerant for on-ground checks on players --- src/pocketmine/Player.php | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/pocketmine/Player.php b/src/pocketmine/Player.php index db7b96cc0e..98863f3ec3 100644 --- a/src/pocketmine/Player.php +++ b/src/pocketmine/Player.php @@ -1378,8 +1378,8 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{ protected function checkGroundState(float $movX, float $movY, float $movZ, float $dx, float $dy, float $dz){ if(!$this->onGround or $movY != 0){ $bb = clone $this->boundingBox; - $bb->minY = $this->y - 0.1; - $bb->maxY = $this->y + 0.1; + $bb->minY = $this->y - 0.2; + $bb->maxY = $this->y + 0.2; if(count($this->level->getCollisionBlocks($bb, true)) > 0){ $this->onGround = true;