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https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-16 18:59:00 +00:00
Move inventory ID constants to their own interface
ContainerSetContentPacket will be removed in 1.2, and these aren't specific to ContainerSetContentPacket anyway.
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parent
a5c6c8b973
commit
5283975f20
@ -153,6 +153,7 @@ use pocketmine\network\mcpe\protocol\StartGamePacket;
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use pocketmine\network\mcpe\protocol\TakeItemEntityPacket;
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use pocketmine\network\mcpe\protocol\TextPacket;
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use pocketmine\network\mcpe\protocol\TransferPacket;
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use pocketmine\network\mcpe\protocol\types\ContainerIds;
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use pocketmine\network\mcpe\protocol\UpdateAttributesPacket;
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use pocketmine\network\mcpe\protocol\UpdateBlockPacket;
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use pocketmine\network\mcpe\protocol\UseItemPacket;
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@ -2761,21 +2762,21 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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}
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switch($packet->windowid){
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case ContainerSetContentPacket::SPECIAL_INVENTORY: //Normal inventory change
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case ContainerIds::INVENTORY: //Normal inventory change
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if($packet->slot >= $this->inventory->getSize()){
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return false;
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}
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$transaction = new BaseTransaction($this->inventory, $packet->slot, $this->inventory->getItem($packet->slot), $packet->item);
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break;
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case ContainerSetContentPacket::SPECIAL_ARMOR: //Armour change
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case ContainerIds::ARMOR: //Armour change
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if($packet->slot >= 4){
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return false;
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}
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$transaction = new BaseTransaction($this->inventory, $packet->slot + $this->inventory->getSize(), $this->inventory->getArmorItem($packet->slot), $packet->item);
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break;
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case ContainerSetContentPacket::SPECIAL_HOTBAR: //Hotbar link update
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case ContainerIds::HOTBAR: //Hotbar link update
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//hotbarSlot 0-8, slot 9-44
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$this->inventory->setHotbarSlotIndex($packet->hotbarSlot, $packet->slot - 9);
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return true;
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@ -32,6 +32,7 @@ use pocketmine\network\mcpe\protocol\ContainerSetContentPacket;
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use pocketmine\network\mcpe\protocol\ContainerSetSlotPacket;
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use pocketmine\network\mcpe\protocol\MobArmorEquipmentPacket;
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use pocketmine\network\mcpe\protocol\MobEquipmentPacket;
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use pocketmine\network\mcpe\protocol\types\ContainerIds;
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use pocketmine\Player;
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use pocketmine\Server;
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@ -238,7 +239,7 @@ class PlayerInventory extends BaseInventory{
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$pk->item = $item;
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$pk->inventorySlot = $this->getHeldItemSlot();
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$pk->hotbarSlot = $this->getHeldItemIndex();
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$pk->windowId = ContainerSetContentPacket::SPECIAL_INVENTORY;
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$pk->windowId = ContainerIds::INVENTORY;
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if(!is_array($target)){
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$target->dataPacket($pk);
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@ -424,7 +425,7 @@ class PlayerInventory extends BaseInventory{
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foreach($target as $player){
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if($player === $this->getHolder()){
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$pk2 = new ContainerSetContentPacket();
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$pk2->windowid = ContainerSetContentPacket::SPECIAL_ARMOR;
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$pk2->windowid = ContainerIds::ARMOR;
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$pk2->slots = $armor;
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$pk2->targetEid = $player->getId();
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$player->dataPacket($pk2);
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@ -473,7 +474,7 @@ class PlayerInventory extends BaseInventory{
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if($player === $this->getHolder()){
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/** @var Player $player */
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$pk2 = new ContainerSetSlotPacket();
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$pk2->windowid = ContainerSetContentPacket::SPECIAL_ARMOR;
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$pk2->windowid = ContainerIds::ARMOR;
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$pk2->slot = $index - $this->getSize();
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$pk2->item = $this->getItem($index);
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$player->dataPacket($pk2);
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@ -523,7 +524,7 @@ class PlayerInventory extends BaseInventory{
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public function sendCreativeContents(){
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$pk = new ContainerSetContentPacket();
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$pk->windowid = ContainerSetContentPacket::SPECIAL_CREATIVE;
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$pk->windowid = ContainerIds::CREATIVE;
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if($this->getHolder()->getGamemode() === Player::CREATIVE){
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foreach(Item::getCreativeItems() as $i => $item){
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$pk->slots[$i] = clone $item;
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@ -27,17 +27,11 @@ namespace pocketmine\network\mcpe\protocol;
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use pocketmine\network\mcpe\NetworkSession;
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use pocketmine\network\mcpe\protocol\types\ContainerIds;
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class ContainerSetContentPacket extends DataPacket{
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const NETWORK_ID = ProtocolInfo::CONTAINER_SET_CONTENT_PACKET;
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const SPECIAL_INVENTORY = 0;
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const SPECIAL_OFFHAND = 0x77;
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const SPECIAL_ARMOR = 0x78;
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const SPECIAL_CREATIVE = 0x79;
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const SPECIAL_HOTBAR = 0x7a;
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const SPECIAL_FIXED_INVENTORY = 0x7b;
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public $windowid;
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public $targetEid;
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public $slots = [];
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@ -70,7 +64,7 @@ class ContainerSetContentPacket extends DataPacket{
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foreach($this->slots as $slot){
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$this->putSlot($slot);
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}
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if($this->windowid === self::SPECIAL_INVENTORY and count($this->hotbar) > 0){
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if($this->windowid === ContainerIds::INVENTORY and count($this->hotbar) > 0){
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$this->putUnsignedVarInt(count($this->hotbar));
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foreach($this->hotbar as $slot){
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$this->putVarInt($slot);
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38
src/pocketmine/network/mcpe/protocol/types/ContainerIds.php
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38
src/pocketmine/network/mcpe/protocol/types/ContainerIds.php
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@ -0,0 +1,38 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol\types;
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interface ContainerIds{
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const NONE = -1;
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const INVENTORY = 0;
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const FIRST = 1;
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const LAST = 100;
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const OFFHAND = 119;
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const ARMOR = 120;
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const CREATIVE = 121;
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const HOTBAR = 122;
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const FIXED_INVENTORY = 123;
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}
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