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@ -26,8 +26,6 @@ namespace pocketmine\data\bedrock;
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use pocketmine\entity\effect\Effect;
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use pocketmine\entity\effect\VanillaEffects;
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use pocketmine\utils\SingletonTrait;
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use function array_key_exists;
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use function spl_object_id;
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final class EffectIdMap{
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use SingletonTrait;
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@ -26,8 +26,6 @@ namespace pocketmine\data\bedrock;
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use pocketmine\item\enchantment\Enchantment;
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use pocketmine\item\enchantment\VanillaEnchantments;
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use pocketmine\utils\SingletonTrait;
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use function array_key_exists;
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use function spl_object_id;
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/**
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* Handles translation of internal enchantment types to and from Minecraft: Bedrock IDs.
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@ -23,7 +23,6 @@ declare(strict_types=1);
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namespace pocketmine\data\bedrock;
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use function abs;
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use function array_key_exists;
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use function spl_object_id;
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@ -26,7 +26,6 @@ namespace pocketmine\data\bedrock;
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use pocketmine\block\utils\MushroomBlockType;
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use pocketmine\data\bedrock\block\BlockLegacyMetadata as LegacyMeta;
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use pocketmine\utils\SingletonTrait;
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use function array_key_exists;
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final class MushroomBlockTypeIdMap{
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use SingletonTrait;
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