diff --git a/src/protocol/current.php b/src/protocol/current.php index 12388a493..547a67787 100644 --- a/src/protocol/current.php +++ b/src/protocol/current.php @@ -76,7 +76,7 @@ define("MC_SET_HEALTH", 0xa8); define("MC_SET_SPAWN_POSITION", 0xa9); define("MC_ANIMATE", 0xaa); define("MC_RESPAWN", 0xab); -//define("MC_SEND_INVENTORY", 0xac); +define("MC_SEND_INVENTORY", 0xac); define("MC_DROP_ITEM", 0xad); define("MC_CONTAINER_OPEN", 0xae); define("MC_CONTAINER_CLOSE", 0xaf); diff --git a/src/protocol/dataName.php b/src/protocol/dataName.php index 6a547b4bc..574559b3a 100644 --- a/src/protocol/dataName.php +++ b/src/protocol/dataName.php @@ -26,67 +26,67 @@ the Free Software Foundation, either version 3 of the License, or */ $dataName = array( - MC_KEEP_ALIVE => "KeepAlive", + MC_KEEP_ALIVE => "Keep Alive", - MC_CLIENT_CONNECT => "ClientConnect", - MC_SERVER_HANDSHAKE => "ServerHandshake", + MC_CLIENT_CONNECT => "Client Connect", + MC_SERVER_HANDSHAKE => "Server Handshake", - MC_CLIENT_HANDSHAKE => "ClientHandshake", + MC_CLIENT_HANDSHAKE => "Client Handshake", MC_DISCONNECT => "Disconnect", 0x18 => "Unknown", MC_LOGIN => "Login", - MC_LOGIN_STATUS => "LoginStatus", + MC_LOGIN_STATUS => "Login Status", MC_READY => "Ready", MC_CHAT => "Chat", - MC_SET_TIME => "SetTime", - MC_START_GAME => "StartGame", + MC_SET_TIME => "Set Time", + MC_START_GAME => "Start Game", - MC_ADD_MOB => "AddMob", - MC_ADD_PLAYER => "AddPlayer", + MC_ADD_MOB => "Add Mob", + MC_ADD_PLAYER => "Add Player", - MC_ADD_ENTITY => "AddEntity", - MC_REMOVE_ENTITY => "RemoveEntity", - MC_ADD_ITEM_ENTITY => "AddItemEntity", - MC_TAKE_ITEM_ENTITY => "TakeItemEntity", + MC_ADD_ENTITY => "Add Entity", + MC_REMOVE_ENTITY => "Remove Entity", + MC_ADD_ITEM_ENTITY => "Add Item", + MC_TAKE_ITEM_ENTITY => "Take Item", - MC_MOVE_ENTITY => "MoveEntity", + MC_MOVE_ENTITY => "Move Entity", - MC_MOVE_ENTITY_POSROT => "MoveEntity_PosRot", - MC_MOVE_PLAYER => "MovePlayer", - MC_PLACE_BLOCK => "PlaceBlock", - MC_REMOVE_BLOCK => "RemoveBlock", - MC_UPDATE_BLOCK => "UpdateBlock", - MC_ADD_PAINTING => "AddPainting", + MC_MOVE_ENTITY_POSROT => "Move Entity PosRot", + MC_MOVE_PLAYER => "Move Player", + MC_PLACE_BLOCK => "Place Block", + MC_REMOVE_BLOCK => "Remove Block", + MC_UPDATE_BLOCK => "Update Block", + MC_ADD_PAINTING => "Add Painting", MC_EXPLOSION => "Explosion", - MC_LEVEL_EVENT => "LevelEvent", + MC_LEVEL_EVENT => "Level Event", - MC_ENTITY_EVENT => "EntityEvent", - MC_REQUEST_CHUNK => "RequestChunk", - MC_CHUNK_DATA => "ChunkData", + MC_ENTITY_EVENT => "Entity Event", + MC_REQUEST_CHUNK => "Chunk Request", + MC_CHUNK_DATA => "Chunk Data", - MC_PLAYER_EQUIPMENT => "PlayerEquipment", - MC_PLAYER_ARMOR_EQUIPMENT => "PlayerArmorEquipment", + MC_PLAYER_EQUIPMENT => "Player Equipment", + MC_PLAYER_ARMOR_EQUIPMENT => "Player Armor", MC_INTERACT => "Interact", - MC_USE_ITEM => "UseItem", - MC_PLAYER_ACTION => "PlayerAction", - MC_SET_ENTITY_DATA => "SetEntityData", - MC_SET_ENTITY_MOTION => "SetEntityMotion", - MC_HURT_ARMOR => "HurtArmor", - MC_SET_HEALTH => "SetHealth", - MC_SET_SPAWN_POSITION => "SetSpawnPosition", + MC_USE_ITEM => "Use Item", + MC_PLAYER_ACTION => "Player Action", + MC_SET_ENTITY_DATA => "Entity Data", + MC_SET_ENTITY_MOTION => "Entity Motion", + MC_HURT_ARMOR => "Hurt Armor", + MC_SET_HEALTH => "Set Health", + MC_SET_SPAWN_POSITION => "Set Spawn Position", MC_ANIMATE => "Animate", MC_RESPAWN => "Respawn", + MC_SEND_INVENTORY => "Send Inventory", + MC_DROP_ITEM => "Drop Item", + MC_CONTAINER_OPEN => "Open Container", + MC_CONTAINER_CLOSE => "Close Container", + MC_CONTAINER_SET_SLOT => "Set Container Slot", - MC_DROP_ITEM => "DropItem", - MC_CONTAINER_OPEN => "ContainerOpen", - MC_CONTAINER_CLOSE => "ContainerClose", - MC_CONTAINER_SET_SLOT => "ContainerSetSlot", - - MC_CLIENT_MESSAGE => "ClientMessage", - MC_SIGN_UPDATE => "SignUpdate", - MC_ADVENTURE_SETTINGS => "AdventureSettings", + MC_CLIENT_MESSAGE => "Client Message", + MC_SIGN_UPDATE => "Sign Update", + MC_ADVENTURE_SETTINGS => "Adventure Settings", ); \ No newline at end of file