mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-14 09:49:50 +00:00
moved skin-parsing code from LoginPacketHandler to its own dedicated helper class
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parent
55e6b2dfbc
commit
503782d67c
@ -38,6 +38,7 @@ use pocketmine\network\mcpe\protocol\types\login\AuthenticationData;
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use pocketmine\network\mcpe\protocol\types\login\ClientData;
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use pocketmine\network\mcpe\protocol\types\login\ClientData;
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use pocketmine\network\mcpe\protocol\types\login\ClientDataPersonaPieceTintColor;
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use pocketmine\network\mcpe\protocol\types\login\ClientDataPersonaPieceTintColor;
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use pocketmine\network\mcpe\protocol\types\login\ClientDataPersonaSkinPiece;
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use pocketmine\network\mcpe\protocol\types\login\ClientDataPersonaSkinPiece;
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use pocketmine\network\mcpe\protocol\types\login\ClientDataToSkinDataHelper;
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use pocketmine\network\mcpe\protocol\types\login\JwtChain;
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use pocketmine\network\mcpe\protocol\types\login\JwtChain;
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use pocketmine\network\mcpe\protocol\types\PersonaPieceTintColor;
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use pocketmine\network\mcpe\protocol\types\PersonaPieceTintColor;
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use pocketmine\network\mcpe\protocol\types\PersonaSkinPiece;
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use pocketmine\network\mcpe\protocol\types\PersonaSkinPiece;
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@ -109,51 +110,8 @@ class LoginPacketHandler extends PacketHandler{
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}
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}
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$clientData = $this->parseClientData($packet->clientDataJwt);
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$clientData = $this->parseClientData($packet->clientDataJwt);
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$safeB64Decode = static function(string $base64, string $context) : string{
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$result = base64_decode($base64, true);
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if($result === false){
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throw new \InvalidArgumentException("$context: Malformed base64, cannot be decoded");
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}
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return $result;
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};
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try{
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try{
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/** @var SkinAnimation[] $animations */
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$skin = SkinAdapterSingleton::get()->fromSkinData(ClientDataToSkinDataHelper::getInstance()->fromClientData($clientData));
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$animations = [];
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foreach($clientData->AnimatedImageData as $k => $animation){
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$animations[] = new SkinAnimation(
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new SkinImage(
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$animation->ImageHeight,
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$animation->ImageWidth,
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$safeB64Decode($animation->Image, "AnimatedImageData.$k.Image")
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),
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$animation->Type,
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$animation->Frames
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);
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}
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$skinData = new SkinData(
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$clientData->SkinId,
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$safeB64Decode($clientData->SkinResourcePatch, "SkinResourcePatch"),
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new SkinImage($clientData->SkinImageHeight, $clientData->SkinImageWidth, $safeB64Decode($clientData->SkinData, "SkinData")),
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$animations,
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new SkinImage($clientData->CapeImageHeight, $clientData->CapeImageWidth, $safeB64Decode($clientData->CapeData, "CapeData")),
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$safeB64Decode($clientData->SkinGeometryData, "SkinGeometryData"),
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$safeB64Decode($clientData->SkinAnimationData, "SkinAnimationData"),
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$clientData->PremiumSkin,
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$clientData->PersonaSkin,
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$clientData->CapeOnClassicSkin,
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$clientData->CapeId,
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null,
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$clientData->ArmSize,
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$clientData->SkinColor,
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array_map(function(ClientDataPersonaSkinPiece $piece) : PersonaSkinPiece{
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return new PersonaSkinPiece($piece->PieceId, $piece->PieceType, $piece->PackId, $piece->IsDefault, $piece->ProductId);
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}, $clientData->PersonaPieces),
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array_map(function(ClientDataPersonaPieceTintColor $tint) : PersonaPieceTintColor{
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return new PersonaPieceTintColor($tint->PieceType, $tint->Colors);
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}, $clientData->PieceTintColors)
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);
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$skin = SkinAdapterSingleton::get()->fromSkinData($skinData);
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}catch(\InvalidArgumentException $e){
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}catch(\InvalidArgumentException $e){
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$this->session->getLogger()->debug("Invalid skin: " . $e->getMessage());
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$this->session->getLogger()->debug("Invalid skin: " . $e->getMessage());
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$this->session->disconnect("disconnectionScreen.invalidSkin");
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$this->session->disconnect("disconnectionScreen.invalidSkin");
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@ -0,0 +1,86 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol\types\login;
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use pocketmine\network\mcpe\protocol\types\PersonaPieceTintColor;
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use pocketmine\network\mcpe\protocol\types\PersonaSkinPiece;
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use pocketmine\network\mcpe\protocol\types\SkinAnimation;
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use pocketmine\network\mcpe\protocol\types\SkinData;
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use pocketmine\network\mcpe\protocol\types\SkinImage;
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use pocketmine\utils\SingletonTrait;
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use function array_map;
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use function base64_decode;
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final class ClientDataToSkinDataHelper{
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use SingletonTrait;
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/**
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* @throws \InvalidArgumentException
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*/
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public function fromClientData(ClientData $clientData) : SkinData{
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$safeB64Decode = static function(string $base64, string $context) : string{
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$result = base64_decode($base64, true);
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if($result === false){
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throw new \InvalidArgumentException("$context: Malformed base64, cannot be decoded");
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}
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return $result;
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};
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/** @var SkinAnimation[] $animations */
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$animations = [];
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foreach($clientData->AnimatedImageData as $k => $animation){
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$animations[] = new SkinAnimation(
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new SkinImage(
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$animation->ImageHeight,
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$animation->ImageWidth,
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$safeB64Decode($animation->Image, "AnimatedImageData.$k.Image")
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),
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$animation->Type,
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$animation->Frames
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);
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}
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return new SkinData(
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$clientData->SkinId,
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$safeB64Decode($clientData->SkinResourcePatch, "SkinResourcePatch"),
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new SkinImage($clientData->SkinImageHeight, $clientData->SkinImageWidth, $safeB64Decode($clientData->SkinData, "SkinData")),
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$animations,
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new SkinImage($clientData->CapeImageHeight, $clientData->CapeImageWidth, $safeB64Decode($clientData->CapeData, "CapeData")),
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$safeB64Decode($clientData->SkinGeometryData, "SkinGeometryData"),
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$safeB64Decode($clientData->SkinAnimationData, "SkinAnimationData"),
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$clientData->PremiumSkin,
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$clientData->PersonaSkin,
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$clientData->CapeOnClassicSkin,
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$clientData->CapeId,
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null,
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$clientData->ArmSize,
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$clientData->SkinColor,
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array_map(function(ClientDataPersonaSkinPiece $piece) : PersonaSkinPiece{
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return new PersonaSkinPiece($piece->PieceId, $piece->PieceType, $piece->PackId, $piece->IsDefault, $piece->ProductId);
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}, $clientData->PersonaPieces),
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array_map(function(ClientDataPersonaPieceTintColor $tint) : PersonaPieceTintColor{
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return new PersonaPieceTintColor($tint->PieceType, $tint->Colors);
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}, $clientData->PieceTintColors)
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);
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}
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}
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