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Block::readStateFromWorld() now returns the block object that should be used for the target position
this enables changing the block type completely if the situation calls for it.
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@ -60,12 +60,14 @@ class RedstoneComparator extends Flowable{
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$w->writeBool($this->powered);
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}
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public function readStateFromWorld() : void{
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public function readStateFromWorld() : Block{
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parent::readStateFromWorld();
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$tile = $this->position->getWorld()->getTile($this->position);
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if($tile instanceof Comparator){
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$this->signalStrength = $tile->getSignalStrength();
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}
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return $this;
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}
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public function writeStateToWorld() : void{
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