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Remove unnecessary HorizontalFacingTrait (#5930)
FacingOppositePlacingPlayerTrait already includes HorizontalFacingTrait, so we don't need to include it twice.
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@ -25,7 +25,6 @@ namespace pocketmine\block;
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use pocketmine\block\tile\Chest as TileChest;
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use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
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use pocketmine\block\utils\HorizontalFacingTrait;
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use pocketmine\block\utils\SupportType;
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use pocketmine\event\block\ChestPairEvent;
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use pocketmine\item\Item;
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@ -36,7 +35,6 @@ use pocketmine\player\Player;
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class Chest extends Transparent{
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use FacesOppositePlacingPlayerTrait;
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use HorizontalFacingTrait;
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/**
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* @return AxisAlignedBB[]
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