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Implement new 1.21 copper blocks (#6366)
Added the following new blocks: - All types of Copper Bulb - All types of Copper Door - All types of Copper Trapdoor - All types of Chiseled Copper - All types of Copper Grate
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53
src/block/CopperDoor.php
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53
src/block/CopperDoor.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\utils\CopperTrait;
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use pocketmine\block\utils\ICopper;
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use pocketmine\item\Item;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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class CopperDoor extends Door implements ICopper{
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use CopperTrait{
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onInteract as onInteractCopper;
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
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if ($player !== null && $player->isSneaking() && $this->onInteractCopper($item, $face, $clickVector, $player, $returnedItems)) {
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//copy copper properties to other half
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$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
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$world = $this->position->getWorld();
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if ($other instanceof CopperDoor) {
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$other->setOxidation($this->oxidation);
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$other->setWaxed($this->waxed);
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$world->setBlock($other->position, $other);
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}
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return true;
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}
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return parent::onInteract($item, $face, $clickVector, $player, $returnedItems);
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}
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}
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