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first look at a giant static interface for block fetching
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@ -34,7 +34,7 @@ class CoarseDirt extends Dirt{
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($face === Facing::UP and $item instanceof Hoe){
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$item->applyDamage(1);
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$this->getWorld()->setBlock($this, BlockFactory::get(BlockLegacyIds::DIRT));
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$this->getWorld()->setBlock($this, VanillaBlocks::DIRT());
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return true;
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}
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