mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
Terrible performance, needs profiling. TODO: fix this.
This commit is contained in:
@ -25,7 +25,7 @@ use pocketmine\inventory\ChestInventory;
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use pocketmine\inventory\DoubleChestInventory;
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use pocketmine\inventory\InventoryHolder;
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use pocketmine\item\Item;
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use pocketmine\level\format\FullChunk;
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use pocketmine\level\format\Chunk;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\tag\CompoundTag;
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@ -40,7 +40,7 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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/** @var DoubleChestInventory */
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protected $doubleInventory = null;
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public function __construct(FullChunk $chunk, CompoundTag $nbt){
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public function __construct(Chunk $chunk, CompoundTag $nbt){
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parent::__construct($chunk, $nbt);
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$this->inventory = new ChestInventory($this);
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@ -22,7 +22,7 @@
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namespace pocketmine\tile;
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use pocketmine\item\Item;
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use pocketmine\level\format\FullChunk;
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use pocketmine\level\format\Chunk;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\nbt\tag\ShortTag;
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@ -30,7 +30,7 @@ use pocketmine\nbt\tag\StringTag;
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class FlowerPot extends Spawnable{
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public function __construct(FullChunk $chunk, CompoundTag $nbt){
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public function __construct(Chunk $chunk, CompoundTag $nbt){
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if(!isset($nbt->Item)){
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$nbt->item = new ShortTag("item", 0);
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}
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@ -28,7 +28,7 @@ use pocketmine\inventory\FurnaceInventory;
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use pocketmine\inventory\FurnaceRecipe;
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use pocketmine\inventory\InventoryHolder;
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use pocketmine\item\Item;
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use pocketmine\level\format\FullChunk;
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use pocketmine\level\format\Chunk;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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@ -41,7 +41,7 @@ class Furnace extends Spawnable implements InventoryHolder, Container, Nameable{
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/** @var FurnaceInventory */
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protected $inventory;
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public function __construct(FullChunk $chunk, CompoundTag $nbt){
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public function __construct(Chunk $chunk, CompoundTag $nbt){
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if(!isset($nbt->BurnTime) or $nbt["BurnTime"] < 0){
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$nbt->BurnTime = new ShortTag("BurnTime", 0);
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}
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@ -21,14 +21,14 @@
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namespace pocketmine\tile;
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use pocketmine\level\format\FullChunk;
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use pocketmine\level\format\Chunk;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\nbt\tag\StringTag;
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class Sign extends Spawnable{
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public function __construct(FullChunk $chunk, CompoundTag $nbt){
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public function __construct(Chunk $chunk, CompoundTag $nbt){
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if(!isset($nbt->Text1)){
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$nbt->Text1 = new StringTag("Text1", "");
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}
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@ -21,7 +21,7 @@
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namespace pocketmine\tile;
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use pocketmine\level\format\FullChunk;
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use pocketmine\level\format\Chunk;
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use pocketmine\nbt\tag\ByteTag;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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@ -34,7 +34,7 @@ class Skull extends Spawnable{
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const TYPE_HUMAN = 3;
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const TYPE_CREEPER = 4;
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public function __construct(FullChunk $chunk, CompoundTag $nbt){
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public function __construct(Chunk $chunk, CompoundTag $nbt){
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if(!isset($nbt->SkullType)){
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$nbt->SkullType = new ByteTag("SkullType", 0);
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}
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@ -21,7 +21,7 @@
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namespace pocketmine\tile;
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use pocketmine\level\format\FullChunk;
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use pocketmine\level\format\Chunk;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\network\protocol\BlockEntityDataPacket;
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@ -51,7 +51,7 @@ abstract class Spawnable extends Tile{
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*/
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public abstract function getSpawnCompound();
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public function __construct(FullChunk $chunk, CompoundTag $nbt){
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public function __construct(Chunk $chunk, CompoundTag $nbt){
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parent::__construct($chunk, $nbt);
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$this->spawnToAll();
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}
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@ -26,7 +26,6 @@ namespace pocketmine\tile;
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use pocketmine\event\Timings;
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use pocketmine\level\format\Chunk;
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use pocketmine\level\format\FullChunk;
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use pocketmine\level\Level;
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use pocketmine\level\Position;
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use pocketmine\nbt\tag\CompoundTag;
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@ -68,13 +67,13 @@ abstract class Tile extends Position{
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/**
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* @param string $type
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* @param FullChunk $chunk
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* @param Chunk $chunk
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* @param CompoundTag $nbt
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* @param $args
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*
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* @return Tile
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*/
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public static function createTile($type, FullChunk $chunk, CompoundTag $nbt, ...$args){
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public static function createTile($type, Chunk $chunk, CompoundTag $nbt, ...$args){
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if(isset(self::$knownTiles[$type])){
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$class = self::$knownTiles[$type];
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return new $class($chunk, $nbt, ...$args);
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@ -108,7 +107,7 @@ abstract class Tile extends Position{
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return self::$shortNames[static::class];
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}
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public function __construct(FullChunk $chunk, CompoundTag $nbt){
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public function __construct(Chunk $chunk, CompoundTag $nbt){
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assert($chunk !== null and $chunk->getProvider() !== null);
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$this->timings = Timings::getTileEntityTimings($this);
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@ -163,7 +162,7 @@ abstract class Tile extends Position{
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if(!$this->closed){
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$this->closed = true;
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unset($this->level->updateTiles[$this->id]);
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if($this->chunk instanceof FullChunk){
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if($this->chunk instanceof Chunk){
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$this->chunk->removeTile($this);
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}
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if(($level = $this->getLevel()) instanceof Level){
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