New generic in-memory chunk format, fixed 0.17.0.1 chunk loading

Terrible performance, needs profiling. TODO: fix this.
This commit is contained in:
Dylan K. Taylor
2016-11-17 16:15:06 +00:00
parent 60260a294b
commit 4c49db6036
44 changed files with 1895 additions and 2812 deletions

View File

@ -23,11 +23,11 @@ declare(strict_types = 1);
namespace pocketmine\level;
use pocketmine\level\format\FullChunk;
use pocketmine\level\format\Chunk;
class SimpleChunkManager implements ChunkManager{
/** @var FullChunk[] */
/** @var Chunk[] */
protected $chunks = [];
protected $seed;
@ -100,7 +100,7 @@ class SimpleChunkManager implements ChunkManager{
* @param int $chunkX
* @param int $chunkZ
*
* @return FullChunk|null
* @return Chunk|null
*/
public function getChunk(int $chunkX, int $chunkZ){
return isset($this->chunks[$index = Level::chunkHash($chunkX, $chunkZ)]) ? $this->chunks[$index] : null;
@ -109,9 +109,9 @@ class SimpleChunkManager implements ChunkManager{
/**
* @param int $chunkX
* @param int $chunkZ
* @param FullChunk $chunk
* @param Chunk $chunk
*/
public function setChunk(int $chunkX, int $chunkZ, FullChunk $chunk = null){
public function setChunk(int $chunkX, int $chunkZ, Chunk $chunk = null){
if($chunk === null){
unset($this->chunks[Level::chunkHash($chunkX, $chunkZ)]);
return;