From 4bc57f00b8235bf6c1e8e2eca2a111bc8620cd5e Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Tue, 23 Mar 2021 23:36:48 +0000 Subject: [PATCH] Updated LevelSoundEventPacket constants --- .../mcpe/protocol/LevelSoundEventPacket.php | 53 ++++++++++++++++++- 1 file changed, 51 insertions(+), 2 deletions(-) diff --git a/src/pocketmine/network/mcpe/protocol/LevelSoundEventPacket.php b/src/pocketmine/network/mcpe/protocol/LevelSoundEventPacket.php index e60dad86f..35d9e4a25 100644 --- a/src/pocketmine/network/mcpe/protocol/LevelSoundEventPacket.php +++ b/src/pocketmine/network/mcpe/protocol/LevelSoundEventPacket.php @@ -255,7 +255,7 @@ class LevelSoundEventPacket extends DataPacket{ public const SOUND_BLOCK_TURTLE_EGG_BREAK = 224; public const SOUND_BLOCK_TURTLE_EGG_CRACK = 225; public const SOUND_BLOCK_TURTLE_EGG_HATCH = 226; - + public const SOUND_LAY_EGG = 227; public const SOUND_BLOCK_TURTLE_EGG_ATTACK = 228; public const SOUND_BEACON_ACTIVATE = 229; public const SOUND_BEACON_AMBIENT = 230; @@ -309,7 +309,56 @@ class LevelSoundEventPacket extends DataPacket{ public const SOUND_BLOCK_SMOKER_SMOKE = 278; public const SOUND_BLOCK_BLASTFURNACE_FIRE_CRACKLE = 279; public const SOUND_BLOCK_SMITHING_TABLE_USE = 280; - public const SOUND_UNDEFINED = 281; + public const SOUND_SCREECH = 281; + public const SOUND_SLEEP = 282; + public const SOUND_BLOCK_FURNACE_LIT = 283; + public const SOUND_CONVERT_MOOSHROOM = 284; + public const SOUND_MILK_SUSPICIOUSLY = 285; + public const SOUND_CELEBRATE = 286; + public const SOUND_JUMP_PREVENT = 287; + public const SOUND_AMBIENT_POLLINATE = 288; + public const SOUND_BLOCK_BEEHIVE_DRIP = 289; + public const SOUND_BLOCK_BEEHIVE_ENTER = 290; + public const SOUND_BLOCK_BEEHIVE_EXIT = 291; + public const SOUND_BLOCK_BEEHIVE_WORK = 292; + public const SOUND_BLOCK_BEEHIVE_SHEAR = 293; + public const SOUND_DRINK_HONEY = 294; + public const SOUND_AMBIENT_CAVE = 295; + public const SOUND_RETREAT = 296; + public const SOUND_CONVERTED_TO_ZOMBIFIED = 297; + public const SOUND_ADMIRE = 298; + public const SOUND_STEP_LAVA = 299; + public const SOUND_TEMPT = 300; + public const SOUND_PANIC = 301; + public const SOUND_ANGRY = 302; + public const SOUND_AMBIENT_WARPED_FOREST_MOOD = 303; + public const SOUND_AMBIENT_SOULSAND_VALLEY_MOOD = 304; + public const SOUND_AMBIENT_NETHER_WASTES_MOOD = 305; + public const SOUND_RESPAWN_ANCHOR_BASALT_DELTAS_MOOD = 306; + public const SOUND_AMBIENT_CRIMSON_FOREST_MOOD = 307; + public const SOUND_RESPAWN_ANCHOR_CHARGE = 308; + public const SOUND_RESPAWN_ANCHOR_DEPLETE = 309; + public const SOUND_RESPAWN_ANCHOR_SET_SPAWN = 310; + public const SOUND_RESPAWN_ANCHOR_AMBIENT = 311; + public const SOUND_PARTICLE_SOUL_ESCAPE_QUIET = 312; + public const SOUND_PARTICLE_SOUL_ESCAPE_LOUD = 313; + public const SOUND_RECORD_PIGSTEP = 314; + public const SOUND_LODESTONE_COMPASS_LINK_COMPASS_TO_LODESTONE = 315; + public const SOUND_SMITHING_TABLE_USE = 316; + public const SOUND_ARMOR_EQUIP_NETHERITE = 317; + public const SOUND_AMBIENT_WARPED_FOREST_LOOP = 318; + public const SOUND_AMBIENT_SOULSAND_VALLEY_LOOP = 319; + public const SOUND_AMBIENT_NETHER_WASTES_LOOP = 320; + public const SOUND_AMBIENT_BASALT_DELTAS_LOOP = 321; + public const SOUND_AMBIENT_CRIMSON_FOREST_LOOP = 322; + public const SOUND_AMBIENT_WARPED_FOREST_ADDITIONS = 323; + public const SOUND_AMBIENT_SOULSAND_VALLEY_ADDITIONS = 324; + public const SOUND_AMBIENT_NETHER_WASTES_ADDITIONS = 325; + public const SOUND_AMBIENT_BASALT_DELTAS_ADDITIONS = 326; + public const SOUND_AMBIENT_CRIMSON_FOREST_ADDITIONS = 327; + public const SOUND_BUCKET_FILL_POWDER_SNOW = 328; + public const SOUND_BUCKET_EMPTY_POWDER_SNOW = 329; + public const SOUND_UNDEFINED = 330; /** @var int */ public $sound;