Player: Hack anti-fly to ignore levitation

This commit is contained in:
Dylan K. Taylor 2017-12-13 18:50:56 +00:00
parent 740786c99e
commit 4ae278686c

View File

@ -1679,7 +1679,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
$expectedVelocity = (-$this->gravity) / $this->drag - ((-$this->gravity) / $this->drag) * exp(-$this->drag * ($this->inAirTicks - $this->startAirTicks));
$diff = ($this->speed->y - $expectedVelocity) ** 2;
if(!$this->hasEffect(Effect::JUMP) and $diff > 0.6 and $expectedVelocity < $this->speed->y and !$this->server->getAllowFlight()){
if(!$this->hasEffect(Effect::JUMP) and !$this->hasEffect(Effect::LEVITATION) and $diff > 0.6 and $expectedVelocity < $this->speed->y and !$this->server->getAllowFlight()){
if($this->inAirTicks < 100){
$this->setMotion(new Vector3(0, $expectedVelocity, 0));
}elseif($this->kick($this->server->getLanguage()->translateString("kick.reason.cheat", ["%ability.flight"]))){