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Implemented event handler inheritance, allow registering handlers for any valid event (#1792)
* Event handlers always handle subclass events. public static $handlerList no longer required. * Removed $handlerList declarations * HandlerList cleanup: Removed HandlerList->handlers and related bake methods * Removed obsolete Event->getHandlers() * EventPriority: Added fromString() * PluginManager: throw exceptions on registering handlers with invalid priorities This allows specifying a handler of `EntityDamageEvent` which will handle any instanceof it (as per current behaviour), AND also now allows specifying a handler specifically for `EntityDamageByEntityEvent`, which only handles `EntityDamageEvent`. This was not previously possible due to limitations in the way handlers were registered. Abstract events may not be handled unless they declare the `@allowHandle` PhpDoc tag.
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@ -35,8 +35,6 @@ use pocketmine\Player;
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* Called when a player interacts or touches a block (including air?)
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*/
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class PlayerInteractEvent extends PlayerEvent implements Cancellable{
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public static $handlerList = null;
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public const LEFT_CLICK_BLOCK = 0;
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public const RIGHT_CLICK_BLOCK = 1;
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public const LEFT_CLICK_AIR = 2;
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