mirror of
https://github.com/pmmp/PocketMine-MP.git
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Split DestroyBlockParticle into two classes
this level-event is not only used for blocks, it's also used for paintings.
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parent
2e4519cb36
commit
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@ -27,21 +27,9 @@ use pocketmine\block\Block;
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use pocketmine\math\Vector3;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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class DestroyBlockParticle extends Particle{
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class DestroyBlockParticle extends DestroyParticle{
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protected $data;
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public function __construct(Vector3 $pos, Block $b){
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public function __construct(Vector3 $pos, Block $b){
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parent::__construct($pos->x, $pos->y, $pos->z);
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parent::__construct($pos, $b->getId() | ($b->getDamage() << 8));
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$this->data = $b->getId() | ($b->getDamage() << 8);
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}
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public function encode(){
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$pk = new LevelEventPacket;
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$pk->evid = LevelEventPacket::EVENT_PARTICLE_DESTROY;
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$pk->position = $this->asVector3();
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$pk->data = $this->data;
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return $pk;
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}
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}
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}
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}
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46
src/pocketmine/level/particle/DestroyParticle.php
Normal file
46
src/pocketmine/level/particle/DestroyParticle.php
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@ -0,0 +1,46 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\level\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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class DestroyParticle extends Particle{
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/** @var int */
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protected $data;
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public function __construct(Vector3 $pos, int $data){
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parent::__construct($pos->x, $pos->y, $pos->z);
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$this->data = $data;
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}
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public function encode(){
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$pk = new LevelEventPacket;
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$pk->evid = LevelEventPacket::EVENT_PARTICLE_DESTROY;
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$pk->position = $this->asVector3();
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$pk->data = $this->data;
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return $pk;
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}
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}
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