Move block and network namespaces away from PluginManager->callEvent()

the original step that wasn't supposed to cause conflicts, caused messy conflicts... so I might as well do this part too
This commit is contained in:
Dylan K. Taylor
2018-10-05 18:22:49 +01:00
parent 620784e4e7
commit 495fdbd19f
15 changed files with 39 additions and 34 deletions

View File

@ -31,7 +31,6 @@ use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\Server;
class Cactus extends Transparent{
@ -95,7 +94,8 @@ class Cactus extends Transparent{
for($y = 1; $y < 3; ++$y){
$b = $this->getLevel()->getBlockAt($this->x, $this->y + $y, $this->z);
if($b->getId() === self::AIR){
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($b, BlockFactory::get(Block::CACTUS)));
$ev = new BlockGrowEvent($b, BlockFactory::get(Block::CACTUS));
$ev->call();
if(!$ev->isCancelled()){
$this->getLevel()->setBlock($b, $ev->getNewState(), true);
}