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Chunk: Use an SplFixedArray for subchunks
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@ -53,7 +53,7 @@ class Chunk{
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protected $height = Chunk::MAX_SUBCHUNKS;
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/** @var SubChunkInterface[] */
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/** @var \SplFixedArray|SubChunkInterface[] */
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protected $subChunks = [];
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/** @var EmptySubChunk */
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@ -97,23 +97,11 @@ class Chunk{
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$this->height = Chunk::MAX_SUBCHUNKS; //TODO: add a way of changing this
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$this->subChunks = new \SplFixedArray($this->height);
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$this->emptySubChunk = new EmptySubChunk();
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foreach($subChunks as $y => $subChunk){
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if($y < 0 or $y >= $this->height){
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throw new ChunkException("Invalid subchunk index $y!");
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}
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if($subChunk->isEmpty()){
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$this->subChunks[$y] = $this->emptySubChunk;
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}else{
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$this->subChunks[$y] = $subChunk;
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}
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}
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for($i = 0; $i < $this->height; ++$i){
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if(!isset($this->subChunks[$i])){
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$this->subChunks[$i] = $this->emptySubChunk;
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}
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foreach($this->subChunks as $y => $null){
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$this->subChunks[$y] = $subChunks[$y] ?? $this->emptySubChunk;
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}
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if(count($heightMap) === 256){
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@ -843,7 +831,7 @@ class Chunk{
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}elseif($generateNew and $this->subChunks[$y] instanceof EmptySubChunk){
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$this->subChunks[$y] = new SubChunk();
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}
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assert($this->subChunks[$y] !== null, "Somehow something broke, no such subchunk at index $y");
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return $this->subChunks[$y];
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}
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@ -870,9 +858,9 @@ class Chunk{
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}
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/**
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* @return SubChunk[]
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* @return \SplFixedArray|SubChunkInterface[]
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*/
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public function getSubChunks() : array{
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public function getSubChunks() : \SplFixedArray{
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return $this->subChunks;
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}
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@ -882,8 +870,8 @@ class Chunk{
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* @return int
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*/
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public function getHighestSubChunkIndex() : int{
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for($y = count($this->subChunks) - 1; $y >= 0; --$y){
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if($this->subChunks[$y] === null or $this->subChunks[$y] instanceof EmptySubChunk){
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for($y = $this->subChunks->count() - 1; $y >= 0; --$y){
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if($this->subChunks[$y] instanceof EmptySubChunk){
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//No need to thoroughly prune empties at runtime, this will just reduce performance.
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continue;
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}
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@ -907,10 +895,7 @@ class Chunk{
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*/
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public function pruneEmptySubChunks(){
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foreach($this->subChunks as $y => $subChunk){
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if($y < 0 or $y >= $this->height){
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assert(false, "Invalid subchunk index");
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unset($this->subChunks[$y]);
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}elseif($subChunk instanceof EmptySubChunk){
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if($subChunk instanceof EmptySubChunk){
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continue;
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}elseif($subChunk->isEmpty()){ //normal subchunk full of air, remove it and replace it with an empty stub
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$this->subChunks[$y] = $this->emptySubChunk;
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