BlockFactory: remove some useless static arrays

This commit is contained in:
Dylan K. Taylor
2018-09-19 15:06:58 +01:00
parent a80d5bb6a8
commit 48a5eeb3a4
2 changed files with 2 additions and 14 deletions

View File

@ -35,12 +35,6 @@ class BlockFactory{
/** @var \SplFixedArray<bool> */
public static $solid = null;
/** @var \SplFixedArray<bool> */
public static $transparent = null;
/** @var \SplFixedArray<float> */
public static $hardness = null;
/** @var \SplFixedArray<int> */
public static $light = null;
/** @var \SplFixedArray<int> */
public static $lightFilter = null;
/** @var \SplFixedArray<bool> */
@ -64,11 +58,8 @@ class BlockFactory{
public static function init() : void{
self::$fullList = new \SplFixedArray(4096);
self::$light = new \SplFixedArray(256);
self::$lightFilter = new \SplFixedArray(256);
self::$solid = new \SplFixedArray(256);
self::$hardness = new \SplFixedArray(256);
self::$transparent = new \SplFixedArray(256);
self::$diffusesSkyLight = new \SplFixedArray(256);
self::$blastResistance = new \SplFixedArray(256);
@ -357,9 +348,6 @@ class BlockFactory{
}
self::$solid[$id] = $block->isSolid();
self::$transparent[$id] = $block->isTransparent();
self::$hardness[$id] = $block->getHardness();
self::$light[$id] = $block->getLightLevel();
self::$lightFilter[$id] = min(15, $block->getLightFilter() + 1); //opacity plus 1 standard light filter
self::$diffusesSkyLight[$id] = $block->diffusesSkyLight();
self::$blastResistance[$id] = $block->getBlastResistance();