cleanup block dual bounding box clusterfuck

"bounding box" serves no tangible purpose, only collision boxes do right now.
This commit is contained in:
Dylan K. Taylor
2019-08-15 17:23:55 +01:00
parent d58339b2fd
commit 4898a35613
40 changed files with 202 additions and 157 deletions

View File

@ -37,8 +37,11 @@ class EnchantingTable extends Transparent{
parent::__construct($idInfo, $name, $breakInfo ?? new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 6000.0));
}
protected function recalculateBoundingBox() : ?AxisAlignedBB{
return AxisAlignedBB::one()->trim(Facing::UP, 0.25);
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trim(Facing::UP, 0.25)];
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{