Make timings for player network more detailed

This commit is contained in:
Dylan K. Taylor
2018-07-31 16:34:15 +01:00
parent 2bf6764112
commit 488c03c200
3 changed files with 28 additions and 5 deletions

View File

@ -42,10 +42,18 @@ abstract class Timings{
/** @var TimingsHandler */
public static $titleTickTimer;
/** @var TimingsHandler */
public static $playerNetworkTimer;
public static $playerNetworkSendTimer;
/** @var TimingsHandler */
public static $playerNetworkSendCompressTimer;
/** @var TimingsHandler */
public static $playerNetworkSendEncryptTimer;
/** @var TimingsHandler */
public static $playerNetworkReceiveTimer;
/** @var TimingsHandler */
public static $playerNetworkReceiveDecompressTimer;
/** @var TimingsHandler */
public static $playerNetworkReceiveDecryptTimer;
/** @var TimingsHandler */
public static $playerChunkOrderTimer;
/** @var TimingsHandler */
public static $playerChunkSendTimer;
@ -112,8 +120,15 @@ abstract class Timings{
self::$memoryManagerTimer = new TimingsHandler("Memory Manager");
self::$garbageCollectorTimer = new TimingsHandler("Garbage Collector", self::$memoryManagerTimer);
self::$titleTickTimer = new TimingsHandler("Console Title Tick");
self::$playerNetworkTimer = new TimingsHandler("Player Network Send");
self::$playerNetworkSendTimer = new TimingsHandler("Player Network Send");
self::$playerNetworkSendCompressTimer = new TimingsHandler("** Player Network Send - Compression", self::$playerNetworkSendTimer);
self::$playerNetworkSendEncryptTimer = new TimingsHandler("** Player Network Send - Encryption", self::$playerNetworkSendTimer);
self::$playerNetworkReceiveTimer = new TimingsHandler("Player Network Receive");
self::$playerNetworkReceiveDecompressTimer = new TimingsHandler("** Player Network Receive - Decompression", self::$playerNetworkReceiveTimer);
self::$playerNetworkReceiveDecryptTimer = new TimingsHandler("** Player Network Receive - Decryption", self::$playerNetworkReceiveTimer);
self::$playerChunkOrderTimer = new TimingsHandler("Player Order Chunks");
self::$playerChunkSendTimer = new TimingsHandler("Player Send Chunks");
self::$connectionTimer = new TimingsHandler("Connection Handler");
@ -218,7 +233,7 @@ abstract class Timings{
public static function getSendDataPacketTimings(DataPacket $pk) : TimingsHandler{
if(!isset(self::$packetSendTimingMap[$pk::NETWORK_ID])){
$pkName = (new \ReflectionClass($pk))->getShortName();
self::$packetSendTimingMap[$pk::NETWORK_ID] = new TimingsHandler("** sendPacket - " . $pkName . " [0x" . dechex($pk::NETWORK_ID) . "]", self::$playerNetworkTimer);
self::$packetSendTimingMap[$pk::NETWORK_ID] = new TimingsHandler("** sendPacket - " . $pkName . " [0x" . dechex($pk::NETWORK_ID) . "]", self::$playerNetworkSendTimer);
}
return self::$packetSendTimingMap[$pk::NETWORK_ID];