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Baseline protocol changes for 1.16.210
this is not a complete changeset, but it's sufficient to get servers back online. There are additional changes to PlayerAuthInputPacket which need to be reversed.
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@ -194,6 +194,7 @@ class PacketPool{
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static::registerPacket(new CorrectPlayerMovePredictionPacket());
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static::registerPacket(new ItemComponentPacket());
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static::registerPacket(new FilterTextPacket());
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static::registerPacket(new ClientboundDebugRendererPacket());
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}
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/**
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