From 44af519cd6678ff600243d04e11d4280549525da Mon Sep 17 00:00:00 2001 From: jasonw_4331 Date: Sun, 30 Oct 2022 15:24:26 -0400 Subject: [PATCH] SpawnResponsePacketHandler: silence PlayerAuthInputPacket debug spam (#5368) --- src/network/mcpe/handler/SpawnResponsePacketHandler.php | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/network/mcpe/handler/SpawnResponsePacketHandler.php b/src/network/mcpe/handler/SpawnResponsePacketHandler.php index fae3597b8..554322af5 100644 --- a/src/network/mcpe/handler/SpawnResponsePacketHandler.php +++ b/src/network/mcpe/handler/SpawnResponsePacketHandler.php @@ -23,6 +23,7 @@ declare(strict_types=1); namespace pocketmine\network\mcpe\handler; +use pocketmine\network\mcpe\protocol\PlayerAuthInputPacket; use pocketmine\network\mcpe\protocol\SetLocalPlayerAsInitializedPacket; final class SpawnResponsePacketHandler extends PacketHandler{ @@ -35,4 +36,10 @@ final class SpawnResponsePacketHandler extends PacketHandler{ ($this->responseCallback)(); return true; } + + public function handlePlayerAuthInput(PlayerAuthInputPacket $packet) : bool{ + //the client will send this every tick once we start sending chunks, but we don't handle it in this stage + //this is very spammy so we filter it out + return true; + } }