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synced 2025-05-18 03:35:33 +00:00
Fixed bottom bed offset
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parent
08d93fa021
commit
41b1a0f991
@ -301,7 +301,7 @@ class Player{
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}
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}
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$this->isSleeping = $pos;
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$this->teleport(new Position($pos->x + 0.5, $pos->y, $pos->z + 0.5, $this->level));
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$this->teleport(new Position($pos->x + 0.5, $pos->y + 1, $pos->z + 0.5, $this->level), false, false, false, false);
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if($this->entity instanceof Entity){
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$this->entity->updateMetadata();
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}
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@ -33,7 +33,31 @@ class BedBlock extends TransparentBlock{
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));
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return true;
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}
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if($player->sleepOn($this) === false){
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$blockNorth = $this->getSide(2); //Gets the blocks around them
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$blockSouth = $this->getSide(3);
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$blockEast = $this->getSide(5);
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$blockWest = $this->getSide(4);
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if(($this->meta & 0x08) === 0x08){ //This is the Top part of bed
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$b = $this;
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}else{ //Bottom Part of Bed
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if($blockNorth->getID() === $this->id and ($blockNorth->meta & 0x08) === 0x08){
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$b = $blockNorth;
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}elseif($blockSouth->getID() === $this->id and ($blockSouth->meta & 0x08) === 0x08){
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$b = $blockSouth;
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}elseif($blockEast->getID() === $this->id and ($blockEast->meta & 0x08) === 0x08){
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$b = $blockEast;
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}elseif($blockWest->getID() === $this->id and ($blockWest->meta & 0x08) === 0x08){
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$b = $blockWest;
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}else{
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$player->dataPacket(MC_CLIENT_MESSAGE, array(
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"message" => "The bed is incomplete"
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));
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return true;
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}
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}
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if($player->sleepOn($b) === false){
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$player->dataPacket(MC_CLIENT_MESSAGE, array(
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"message" => "This bed is occupied"
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));
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