Implemented crimson, warped and mangrove signs

This commit is contained in:
Dylan K. Taylor
2022-07-05 16:18:54 +01:00
parent 51ce358734
commit 412dcaa744
13 changed files with 89 additions and 16 deletions

View File

@ -136,44 +136,63 @@ final class BlockLegacyIdHelper{
* @return BID[]|\Closure[]
* @phpstan-return array{BID, BID, \Closure() : \pocketmine\item\Item}
*/
public static function getWoodenSignInfo(TreeType $treeType) : array{
public static function getWoodenSignInfo(WoodType $treeType) : array{
switch($treeType->id()){
case TreeType::OAK()->id():
case WoodType::OAK()->id():
return [
new BID(Ids::OAK_SIGN, TileSign::class),
new BID(Ids::OAK_WALL_SIGN, TileSign::class),
fn() => VanillaItems::OAK_SIGN()
];
case TreeType::SPRUCE()->id():
case WoodType::SPRUCE()->id():
return [
new BID(Ids::SPRUCE_SIGN, TileSign::class),
new BID(Ids::SPRUCE_WALL_SIGN, TileSign::class),
fn() => VanillaItems::SPRUCE_SIGN()
];
case TreeType::BIRCH()->id():
case WoodType::BIRCH()->id():
return [
new BID(Ids::BIRCH_SIGN, TileSign::class),
new BID(Ids::BIRCH_WALL_SIGN, TileSign::class),
fn() => VanillaItems::BIRCH_SIGN()
];
case TreeType::JUNGLE()->id():
case WoodType::JUNGLE()->id():
return [
new BID(Ids::JUNGLE_SIGN, TileSign::class),
new BID(Ids::JUNGLE_WALL_SIGN, TileSign::class),
fn() => VanillaItems::JUNGLE_SIGN()
];
case TreeType::ACACIA()->id():
case WoodType::ACACIA()->id():
return [
new BID(Ids::ACACIA_SIGN, TileSign::class),
new BID(Ids::ACACIA_WALL_SIGN, TileSign::class),
fn() => VanillaItems::ACACIA_SIGN()
];
case TreeType::DARK_OAK()->id():
case WoodType::DARK_OAK()->id():
return [
new BID(Ids::DARK_OAK_SIGN, TileSign::class),
new BID(Ids::DARK_OAK_WALL_SIGN, TileSign::class),
fn() => VanillaItems::DARK_OAK_SIGN()
];
case WoodType::MANGROVE()->id():
return [
new BID(Ids::MANGROVE_SIGN, TileSign::class),
new BID(Ids::MANGROVE_WALL_SIGN, TileSign::class),
fn() => VanillaItems::MANGROVE_SIGN()
];
case WoodType::CRIMSON()->id():
return [
new BID(Ids::CRIMSON_SIGN, TileSign::class),
new BID(Ids::CRIMSON_WALL_SIGN, TileSign::class),
fn() => VanillaItems::CRIMSON_SIGN()
];
case WoodType::WARPED()->id():
return [
new BID(Ids::WARPED_SIGN, TileSign::class),
new BID(Ids::WARPED_WALL_SIGN, TileSign::class),
fn() => VanillaItems::WARPED_SIGN()
];
}
throw new AssumptionFailedError("Switch should cover all wood types");
}