Stop hardcoding chunk dimensions everywhere (#4443)

This commit is contained in:
Dylan T
2021-09-10 16:13:25 +01:00
committed by GitHub
parent 9d5a86fe53
commit 4111d92b98
24 changed files with 166 additions and 140 deletions

View File

@ -28,6 +28,7 @@ use pocketmine\block\inventory\DoubleChestInventory;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\world\format\Chunk;
use pocketmine\world\World;
use function abs;
@ -99,7 +100,7 @@ class Chest extends Spawnable implements Container, Nameable{
$this->inventory->removeAllViewers();
if($this->doubleInventory !== null){
if($this->isPaired() and $this->position->getWorld()->isChunkLoaded($this->pairX >> 4, $this->pairZ >> 4)){
if($this->isPaired() and $this->position->getWorld()->isChunkLoaded($this->pairX >> Chunk::COORD_BIT_SIZE, $this->pairZ >> Chunk::COORD_BIT_SIZE)){
$this->doubleInventory->removeAllViewers();
if(($pair = $this->getPair()) !== null){
$pair->doubleInventory = null;