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Use dynamic state detection to localize stateinfo stored in tiles (hack)
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@ -69,7 +69,7 @@ class FlowerPot extends Flowable{
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}
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if(parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player)){
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Tile::createTile(Tile::FLOWER_POT, $this->getLevel(), TileFlowerPot::createNBT($this, $face, $item, $player));
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Tile::createTile(Tile::FLOWER_POT, $this->getLevel(), TileFlowerPot::createNBT($this, $item));
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return true;
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}
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