mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-19 15:35:52 +00:00
Merge branch 'stable' into blockstate-schema-generator-improvements
This commit is contained in:
commit
3ef7001d8e
8
.github/workflows/build-docker-image.yml
vendored
8
.github/workflows/build-docker-image.yml
vendored
@ -53,7 +53,7 @@ jobs:
|
||||
run: echo NAME=$(echo "${GITHUB_REPOSITORY,,}") >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Build image for tag
|
||||
uses: docker/build-push-action@v6.6.1
|
||||
uses: docker/build-push-action@v6.8.0
|
||||
with:
|
||||
push: true
|
||||
context: ./pocketmine-mp
|
||||
@ -66,7 +66,7 @@ jobs:
|
||||
|
||||
- name: Build image for major tag
|
||||
if: steps.channel.outputs.CHANNEL == 'stable'
|
||||
uses: docker/build-push-action@v6.6.1
|
||||
uses: docker/build-push-action@v6.8.0
|
||||
with:
|
||||
push: true
|
||||
context: ./pocketmine-mp
|
||||
@ -79,7 +79,7 @@ jobs:
|
||||
|
||||
- name: Build image for minor tag
|
||||
if: steps.channel.outputs.CHANNEL == 'stable'
|
||||
uses: docker/build-push-action@v6.6.1
|
||||
uses: docker/build-push-action@v6.8.0
|
||||
with:
|
||||
push: true
|
||||
context: ./pocketmine-mp
|
||||
@ -92,7 +92,7 @@ jobs:
|
||||
|
||||
- name: Build image for latest tag
|
||||
if: steps.channel.outputs.CHANNEL == 'stable'
|
||||
uses: docker/build-push-action@v6.6.1
|
||||
uses: docker/build-push-action@v6.8.0
|
||||
with:
|
||||
push: true
|
||||
context: ./pocketmine-mp
|
||||
|
12
.github/workflows/main.yml
vendored
12
.github/workflows/main.yml
vendored
@ -37,3 +37,15 @@ jobs:
|
||||
|
||||
- name: Run PHP-CS-Fixer
|
||||
run: php-cs-fixer fix --dry-run --diff --ansi
|
||||
|
||||
shellcheck:
|
||||
name: ShellCheck
|
||||
runs-on: ubuntu-20.04
|
||||
strategy:
|
||||
fail-fast: false
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Run ShellCheck
|
||||
uses: ludeeus/action-shellcheck@2.0.0
|
||||
|
@ -17,3 +17,14 @@ Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if
|
||||
|
||||
## Fixes
|
||||
- Use `VISIBLE_MOB_EFFECTS` actor metadata property to send effect bubbles, this fixes effect bubbles not showing
|
||||
|
||||
# 5.18.1
|
||||
Released 3rd September 2024.
|
||||
|
||||
## Fixes
|
||||
- Fixed shift-crafting.
|
||||
- Blue Ice block no longer emits light & it's now dropped when mined with a tool with silk touch enchantment.
|
||||
|
||||
## Internals
|
||||
- Pull Requests from team members now get an approval automatically. This means that if a team member makes a PR, only one other approval should be needed.
|
||||
- Added [ShellCheck](https://github.com/koalaman/shellcheck) to the CI tests.
|
||||
|
16
changelogs/5.19.md
Normal file
16
changelogs/5.19.md
Normal file
@ -0,0 +1,16 @@
|
||||
# 5.19.0
|
||||
Released 21tst September 2024.
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.21.30**
|
||||
|
||||
This is a support release for Minecraft: Bedrock Edition 1.21.30.
|
||||
|
||||
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
|
||||
Do not update plugin minimum API versions unless you need new features added in this release.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
## General
|
||||
- Added support for Minecraft: Bedrock Edition 1.21.30.
|
||||
- Removed support for earlier versions.
|
@ -33,10 +33,10 @@
|
||||
"composer-runtime-api": "^2.0",
|
||||
"adhocore/json-comment": "~1.2.0",
|
||||
"pocketmine/netresearch-jsonmapper": "~v4.4.999",
|
||||
"pocketmine/bedrock-block-upgrade-schema": "~4.3.0+bedrock-1.21.20",
|
||||
"pocketmine/bedrock-data": "~2.12.0+bedrock-1.21.20",
|
||||
"pocketmine/bedrock-item-upgrade-schema": "~1.11.0+bedrock-1.21.20",
|
||||
"pocketmine/bedrock-protocol": "~33.0.0+bedrock-1.21.20",
|
||||
"pocketmine/bedrock-block-upgrade-schema": "~4.4.0+bedrock-1.21.30",
|
||||
"pocketmine/bedrock-data": "~2.13.0+bedrock-1.21.30",
|
||||
"pocketmine/bedrock-item-upgrade-schema": "~1.12.0+bedrock-1.21.30",
|
||||
"pocketmine/bedrock-protocol": "~34.0.0+bedrock-1.21.30",
|
||||
"pocketmine/binaryutils": "^0.2.1",
|
||||
"pocketmine/callback-validator": "^1.0.2",
|
||||
"pocketmine/color": "^0.3.0",
|
||||
@ -52,7 +52,7 @@
|
||||
"symfony/filesystem": "~6.4.0"
|
||||
},
|
||||
"require-dev": {
|
||||
"phpstan/phpstan": "1.11.10",
|
||||
"phpstan/phpstan": "1.11.11",
|
||||
"phpstan/phpstan-phpunit": "^1.1.0",
|
||||
"phpstan/phpstan-strict-rules": "^1.2.0",
|
||||
"phpunit/phpunit": "^10.5.24"
|
||||
|
62
composer.lock
generated
62
composer.lock
generated
@ -4,7 +4,7 @@
|
||||
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
|
||||
"This file is @generated automatically"
|
||||
],
|
||||
"content-hash": "fab1e131dfd049da39a87d4e562f1870",
|
||||
"content-hash": "e16d3ebe48e32bbf96348981249c0ac1",
|
||||
"packages": [
|
||||
{
|
||||
"name": "adhocore/json-comment",
|
||||
@ -127,16 +127,16 @@
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/bedrock-block-upgrade-schema",
|
||||
"version": "4.3.0",
|
||||
"version": "4.4.0",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/BedrockBlockUpgradeSchema.git",
|
||||
"reference": "53d3a41c37ce90d58b33130cdadad08e442d7c47"
|
||||
"reference": "89e5f6e19c29e0d0d24835639f72a5ef157c2761"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockBlockUpgradeSchema/zipball/53d3a41c37ce90d58b33130cdadad08e442d7c47",
|
||||
"reference": "53d3a41c37ce90d58b33130cdadad08e442d7c47",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockBlockUpgradeSchema/zipball/89e5f6e19c29e0d0d24835639f72a5ef157c2761",
|
||||
"reference": "89e5f6e19c29e0d0d24835639f72a5ef157c2761",
|
||||
"shasum": ""
|
||||
},
|
||||
"type": "library",
|
||||
@ -147,22 +147,22 @@
|
||||
"description": "Schemas describing how to upgrade saved block data in older Minecraft: Bedrock Edition world saves",
|
||||
"support": {
|
||||
"issues": "https://github.com/pmmp/BedrockBlockUpgradeSchema/issues",
|
||||
"source": "https://github.com/pmmp/BedrockBlockUpgradeSchema/tree/4.3.0"
|
||||
"source": "https://github.com/pmmp/BedrockBlockUpgradeSchema/tree/4.4.0"
|
||||
},
|
||||
"time": "2024-08-13T18:04:27+00:00"
|
||||
"time": "2024-09-17T16:06:36+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/bedrock-data",
|
||||
"version": "2.12.0+bedrock-1.21.20",
|
||||
"version": "2.13.0+bedrock-1.21.30",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/BedrockData.git",
|
||||
"reference": "d4ee3d08964fa16fbbdd04af1fb52bbde540b665"
|
||||
"reference": "23d9356b866654cbd2a62b31373118bedb4a2562"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockData/zipball/d4ee3d08964fa16fbbdd04af1fb52bbde540b665",
|
||||
"reference": "d4ee3d08964fa16fbbdd04af1fb52bbde540b665",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockData/zipball/23d9356b866654cbd2a62b31373118bedb4a2562",
|
||||
"reference": "23d9356b866654cbd2a62b31373118bedb4a2562",
|
||||
"shasum": ""
|
||||
},
|
||||
"type": "library",
|
||||
@ -173,22 +173,22 @@
|
||||
"description": "Blobs of data generated from Minecraft: Bedrock Edition, used by PocketMine-MP",
|
||||
"support": {
|
||||
"issues": "https://github.com/pmmp/BedrockData/issues",
|
||||
"source": "https://github.com/pmmp/BedrockData/tree/bedrock-1.21.20"
|
||||
"source": "https://github.com/pmmp/BedrockData/tree/bedrock-1.21.30"
|
||||
},
|
||||
"time": "2024-08-15T12:50:26+00:00"
|
||||
"time": "2024-09-17T16:03:14+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/bedrock-item-upgrade-schema",
|
||||
"version": "1.11.0",
|
||||
"version": "1.12.0",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/BedrockItemUpgradeSchema.git",
|
||||
"reference": "35c18d093fc2b12da8737b2edb2c3ad6a14a53dd"
|
||||
"reference": "85a0014c7dfd4a25c22a9efb0b447afb7dc6c409"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockItemUpgradeSchema/zipball/35c18d093fc2b12da8737b2edb2c3ad6a14a53dd",
|
||||
"reference": "35c18d093fc2b12da8737b2edb2c3ad6a14a53dd",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockItemUpgradeSchema/zipball/85a0014c7dfd4a25c22a9efb0b447afb7dc6c409",
|
||||
"reference": "85a0014c7dfd4a25c22a9efb0b447afb7dc6c409",
|
||||
"shasum": ""
|
||||
},
|
||||
"type": "library",
|
||||
@ -199,22 +199,22 @@
|
||||
"description": "JSON schemas for upgrading items found in older Minecraft: Bedrock world saves",
|
||||
"support": {
|
||||
"issues": "https://github.com/pmmp/BedrockItemUpgradeSchema/issues",
|
||||
"source": "https://github.com/pmmp/BedrockItemUpgradeSchema/tree/1.11.0"
|
||||
"source": "https://github.com/pmmp/BedrockItemUpgradeSchema/tree/1.12.0"
|
||||
},
|
||||
"time": "2024-08-13T18:06:25+00:00"
|
||||
"time": "2024-09-11T19:48:31+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/bedrock-protocol",
|
||||
"version": "33.0.0+bedrock-1.21.20",
|
||||
"version": "34.0.0+bedrock-1.21.30",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/BedrockProtocol.git",
|
||||
"reference": "e2264137c5cd0522de2c6ee4921a3a803818ea32"
|
||||
"reference": "440c8078c66cc2a8f2abf58468df7df7246ee33b"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockProtocol/zipball/e2264137c5cd0522de2c6ee4921a3a803818ea32",
|
||||
"reference": "e2264137c5cd0522de2c6ee4921a3a803818ea32",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockProtocol/zipball/440c8078c66cc2a8f2abf58468df7df7246ee33b",
|
||||
"reference": "440c8078c66cc2a8f2abf58468df7df7246ee33b",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -227,7 +227,7 @@
|
||||
"ramsey/uuid": "^4.1"
|
||||
},
|
||||
"require-dev": {
|
||||
"phpstan/phpstan": "1.11.2",
|
||||
"phpstan/phpstan": "1.11.9",
|
||||
"phpstan/phpstan-phpunit": "^1.0.0",
|
||||
"phpstan/phpstan-strict-rules": "^1.0.0",
|
||||
"phpunit/phpunit": "^9.5 || ^10.0"
|
||||
@ -245,9 +245,9 @@
|
||||
"description": "An implementation of the Minecraft: Bedrock Edition protocol in PHP",
|
||||
"support": {
|
||||
"issues": "https://github.com/pmmp/BedrockProtocol/issues",
|
||||
"source": "https://github.com/pmmp/BedrockProtocol/tree/32.2.0+bedrock-1.21.2"
|
||||
"source": "https://github.com/pmmp/BedrockProtocol/tree/34.0.0+bedrock-1.21.30"
|
||||
},
|
||||
"time": "2024-08-10T19:23:18+00:00"
|
||||
"time": "2024-09-18T20:58:42+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/binaryutils",
|
||||
@ -1389,16 +1389,16 @@
|
||||
},
|
||||
{
|
||||
"name": "phpstan/phpstan",
|
||||
"version": "1.11.10",
|
||||
"version": "1.11.11",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/phpstan/phpstan.git",
|
||||
"reference": "640410b32995914bde3eed26fa89552f9c2c082f"
|
||||
"reference": "707c2aed5d8d0075666e673a5e71440c1d01a5a3"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/phpstan/phpstan/zipball/640410b32995914bde3eed26fa89552f9c2c082f",
|
||||
"reference": "640410b32995914bde3eed26fa89552f9c2c082f",
|
||||
"url": "https://api.github.com/repos/phpstan/phpstan/zipball/707c2aed5d8d0075666e673a5e71440c1d01a5a3",
|
||||
"reference": "707c2aed5d8d0075666e673a5e71440c1d01a5a3",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -1443,7 +1443,7 @@
|
||||
"type": "github"
|
||||
}
|
||||
],
|
||||
"time": "2024-08-08T09:02:50+00:00"
|
||||
"time": "2024-08-19T14:37:29+00:00"
|
||||
},
|
||||
{
|
||||
"name": "phpstan/phpstan-phpunit",
|
||||
|
@ -31,7 +31,7 @@ use function str_repeat;
|
||||
|
||||
final class VersionInfo{
|
||||
public const NAME = "PocketMine-MP";
|
||||
public const BASE_VERSION = "5.18.1";
|
||||
public const BASE_VERSION = "5.19.1";
|
||||
public const IS_DEVELOPMENT_BUILD = true;
|
||||
public const BUILD_CHANNEL = "stable";
|
||||
|
||||
|
@ -27,10 +27,6 @@ use pocketmine\item\Item;
|
||||
|
||||
class BlueIce extends Opaque{
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return 1;
|
||||
}
|
||||
|
||||
public function getFrictionFactor() : float{
|
||||
return 0.99;
|
||||
}
|
||||
@ -38,4 +34,8 @@ class BlueIce extends Opaque{
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [];
|
||||
}
|
||||
|
||||
public function isAffectedBySilkTouch() : bool{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -45,8 +45,8 @@ final class BlockStateData{
|
||||
public const CURRENT_VERSION =
|
||||
(1 << 24) | //major
|
||||
(21 << 16) | //minor
|
||||
(20 << 8) | //patch
|
||||
(6); //revision
|
||||
(30 << 8) | //patch
|
||||
(7); //revision
|
||||
|
||||
public const TAG_NAME = "name";
|
||||
public const TAG_STATES = "states";
|
||||
|
@ -34,7 +34,6 @@ final class BlockStateNames{
|
||||
public const ACTIVE = "active";
|
||||
public const AGE = "age";
|
||||
public const AGE_BIT = "age_bit";
|
||||
public const ALLOW_UNDERWATER_BIT = "allow_underwater_bit";
|
||||
public const ATTACHED_BIT = "attached_bit";
|
||||
public const ATTACHMENT = "attachment";
|
||||
public const BAMBOO_LEAF_SIZE = "bamboo_leaf_size";
|
||||
@ -52,10 +51,7 @@ final class BlockStateNames{
|
||||
public const CAN_SUMMON = "can_summon";
|
||||
public const CANDLES = "candles";
|
||||
public const CAULDRON_LIQUID = "cauldron_liquid";
|
||||
public const CHEMISTRY_TABLE_TYPE = "chemistry_table_type";
|
||||
public const CHISEL_TYPE = "chisel_type";
|
||||
public const CLUSTER_COUNT = "cluster_count";
|
||||
public const COLOR_BIT = "color_bit";
|
||||
public const COMPOSTER_FILL_LEVEL = "composter_fill_level";
|
||||
public const CONDITIONAL_BIT = "conditional_bit";
|
||||
public const CORAL_DIRECTION = "coral_direction";
|
||||
@ -116,12 +112,10 @@ final class BlockStateNames{
|
||||
public const ROTATION = "rotation";
|
||||
public const SCULK_SENSOR_PHASE = "sculk_sensor_phase";
|
||||
public const SEA_GRASS_TYPE = "sea_grass_type";
|
||||
public const SPONGE_TYPE = "sponge_type";
|
||||
public const STABILITY = "stability";
|
||||
public const STABILITY_CHECK = "stability_check";
|
||||
public const STRIPPED_BIT = "stripped_bit";
|
||||
public const STRUCTURE_BLOCK_TYPE = "structure_block_type";
|
||||
public const STRUCTURE_VOID_TYPE = "structure_void_type";
|
||||
public const SUSPENDED_BIT = "suspended_bit";
|
||||
public const TOGGLE_BIT = "toggle_bit";
|
||||
public const TORCH_FACING_DIRECTION = "torch_facing_direction";
|
||||
@ -134,7 +128,6 @@ final class BlockStateNames{
|
||||
public const UPSIDE_DOWN_BIT = "upside_down_bit";
|
||||
public const VAULT_STATE = "vault_state";
|
||||
public const VINE_DIRECTION_BITS = "vine_direction_bits";
|
||||
public const WALL_BLOCK_TYPE = "wall_block_type";
|
||||
public const WALL_CONNECTION_TYPE_EAST = "wall_connection_type_east";
|
||||
public const WALL_CONNECTION_TYPE_NORTH = "wall_connection_type_north";
|
||||
public const WALL_CONNECTION_TYPE_SOUTH = "wall_connection_type_south";
|
||||
|
@ -52,16 +52,6 @@ final class BlockStateStringValues{
|
||||
public const CAULDRON_LIQUID_POWDER_SNOW = "powder_snow";
|
||||
public const CAULDRON_LIQUID_WATER = "water";
|
||||
|
||||
public const CHEMISTRY_TABLE_TYPE_COMPOUND_CREATOR = "compound_creator";
|
||||
public const CHEMISTRY_TABLE_TYPE_ELEMENT_CONSTRUCTOR = "element_constructor";
|
||||
public const CHEMISTRY_TABLE_TYPE_LAB_TABLE = "lab_table";
|
||||
public const CHEMISTRY_TABLE_TYPE_MATERIAL_REDUCER = "material_reducer";
|
||||
|
||||
public const CHISEL_TYPE_CHISELED = "chiseled";
|
||||
public const CHISEL_TYPE_DEFAULT = "default";
|
||||
public const CHISEL_TYPE_LINES = "lines";
|
||||
public const CHISEL_TYPE_SMOOTH = "smooth";
|
||||
|
||||
public const CRACKED_STATE_CRACKED = "cracked";
|
||||
public const CRACKED_STATE_MAX_CRACKED = "max_cracked";
|
||||
public const CRACKED_STATE_NO_CRACKS = "no_cracks";
|
||||
@ -128,9 +118,6 @@ final class BlockStateStringValues{
|
||||
public const SEA_GRASS_TYPE_DOUBLE_BOT = "double_bot";
|
||||
public const SEA_GRASS_TYPE_DOUBLE_TOP = "double_top";
|
||||
|
||||
public const SPONGE_TYPE_DRY = "dry";
|
||||
public const SPONGE_TYPE_WET = "wet";
|
||||
|
||||
public const STRUCTURE_BLOCK_TYPE_CORNER = "corner";
|
||||
public const STRUCTURE_BLOCK_TYPE_DATA = "data";
|
||||
public const STRUCTURE_BLOCK_TYPE_EXPORT = "export";
|
||||
@ -138,9 +125,6 @@ final class BlockStateStringValues{
|
||||
public const STRUCTURE_BLOCK_TYPE_LOAD = "load";
|
||||
public const STRUCTURE_BLOCK_TYPE_SAVE = "save";
|
||||
|
||||
public const STRUCTURE_VOID_TYPE_AIR = "air";
|
||||
public const STRUCTURE_VOID_TYPE_VOID = "void";
|
||||
|
||||
public const TORCH_FACING_DIRECTION_EAST = "east";
|
||||
public const TORCH_FACING_DIRECTION_NORTH = "north";
|
||||
public const TORCH_FACING_DIRECTION_SOUTH = "south";
|
||||
@ -158,21 +142,6 @@ final class BlockStateStringValues{
|
||||
public const VAULT_STATE_INACTIVE = "inactive";
|
||||
public const VAULT_STATE_UNLOCKING = "unlocking";
|
||||
|
||||
public const WALL_BLOCK_TYPE_ANDESITE = "andesite";
|
||||
public const WALL_BLOCK_TYPE_BRICK = "brick";
|
||||
public const WALL_BLOCK_TYPE_COBBLESTONE = "cobblestone";
|
||||
public const WALL_BLOCK_TYPE_DIORITE = "diorite";
|
||||
public const WALL_BLOCK_TYPE_END_BRICK = "end_brick";
|
||||
public const WALL_BLOCK_TYPE_GRANITE = "granite";
|
||||
public const WALL_BLOCK_TYPE_MOSSY_COBBLESTONE = "mossy_cobblestone";
|
||||
public const WALL_BLOCK_TYPE_MOSSY_STONE_BRICK = "mossy_stone_brick";
|
||||
public const WALL_BLOCK_TYPE_NETHER_BRICK = "nether_brick";
|
||||
public const WALL_BLOCK_TYPE_PRISMARINE = "prismarine";
|
||||
public const WALL_BLOCK_TYPE_RED_NETHER_BRICK = "red_nether_brick";
|
||||
public const WALL_BLOCK_TYPE_RED_SANDSTONE = "red_sandstone";
|
||||
public const WALL_BLOCK_TYPE_SANDSTONE = "sandstone";
|
||||
public const WALL_BLOCK_TYPE_STONE_BRICK = "stone_brick";
|
||||
|
||||
public const WALL_CONNECTION_TYPE_EAST_NONE = "none";
|
||||
public const WALL_CONNECTION_TYPE_EAST_SHORT = "short";
|
||||
public const WALL_CONNECTION_TYPE_EAST_TALL = "tall";
|
||||
|
@ -59,6 +59,7 @@ final class BlockTypeNames{
|
||||
public const ANDESITE_DOUBLE_SLAB = "minecraft:andesite_double_slab";
|
||||
public const ANDESITE_SLAB = "minecraft:andesite_slab";
|
||||
public const ANDESITE_STAIRS = "minecraft:andesite_stairs";
|
||||
public const ANDESITE_WALL = "minecraft:andesite_wall";
|
||||
public const ANVIL = "minecraft:anvil";
|
||||
public const AZALEA = "minecraft:azalea";
|
||||
public const AZALEA_LEAVES = "minecraft:azalea_leaves";
|
||||
@ -154,6 +155,7 @@ final class BlockTypeNames{
|
||||
public const BRICK_DOUBLE_SLAB = "minecraft:brick_double_slab";
|
||||
public const BRICK_SLAB = "minecraft:brick_slab";
|
||||
public const BRICK_STAIRS = "minecraft:brick_stairs";
|
||||
public const BRICK_WALL = "minecraft:brick_wall";
|
||||
public const BROWN_CANDLE = "minecraft:brown_candle";
|
||||
public const BROWN_CANDLE_CAKE = "minecraft:brown_candle_cake";
|
||||
public const BROWN_CARPET = "minecraft:brown_carpet";
|
||||
@ -191,7 +193,6 @@ final class BlockTypeNames{
|
||||
public const CHAIN = "minecraft:chain";
|
||||
public const CHAIN_COMMAND_BLOCK = "minecraft:chain_command_block";
|
||||
public const CHEMICAL_HEAT = "minecraft:chemical_heat";
|
||||
public const CHEMISTRY_TABLE = "minecraft:chemistry_table";
|
||||
public const CHERRY_BUTTON = "minecraft:cherry_button";
|
||||
public const CHERRY_DOOR = "minecraft:cherry_door";
|
||||
public const CHERRY_DOUBLE_SLAB = "minecraft:cherry_double_slab";
|
||||
@ -239,10 +240,13 @@ final class BlockTypeNames{
|
||||
public const COBBLESTONE_SLAB = "minecraft:cobblestone_slab";
|
||||
public const COBBLESTONE_WALL = "minecraft:cobblestone_wall";
|
||||
public const COCOA = "minecraft:cocoa";
|
||||
public const COLORED_TORCH_BP = "minecraft:colored_torch_bp";
|
||||
public const COLORED_TORCH_RG = "minecraft:colored_torch_rg";
|
||||
public const COLORED_TORCH_BLUE = "minecraft:colored_torch_blue";
|
||||
public const COLORED_TORCH_GREEN = "minecraft:colored_torch_green";
|
||||
public const COLORED_TORCH_PURPLE = "minecraft:colored_torch_purple";
|
||||
public const COLORED_TORCH_RED = "minecraft:colored_torch_red";
|
||||
public const COMMAND_BLOCK = "minecraft:command_block";
|
||||
public const COMPOSTER = "minecraft:composter";
|
||||
public const COMPOUND_CREATOR = "minecraft:compound_creator";
|
||||
public const CONDUIT = "minecraft:conduit";
|
||||
public const COPPER_BLOCK = "minecraft:copper_block";
|
||||
public const COPPER_BULB = "minecraft:copper_bulb";
|
||||
@ -365,6 +369,8 @@ final class BlockTypeNames{
|
||||
public const DEEPSLATE_TILES = "minecraft:deepslate_tiles";
|
||||
public const DENY = "minecraft:deny";
|
||||
public const DEPRECATED_ANVIL = "minecraft:deprecated_anvil";
|
||||
public const DEPRECATED_PURPUR_BLOCK_1 = "minecraft:deprecated_purpur_block_1";
|
||||
public const DEPRECATED_PURPUR_BLOCK_2 = "minecraft:deprecated_purpur_block_2";
|
||||
public const DETECTOR_RAIL = "minecraft:detector_rail";
|
||||
public const DIAMOND_BLOCK = "minecraft:diamond_block";
|
||||
public const DIAMOND_ORE = "minecraft:diamond_ore";
|
||||
@ -372,6 +378,7 @@ final class BlockTypeNames{
|
||||
public const DIORITE_DOUBLE_SLAB = "minecraft:diorite_double_slab";
|
||||
public const DIORITE_SLAB = "minecraft:diorite_slab";
|
||||
public const DIORITE_STAIRS = "minecraft:diorite_stairs";
|
||||
public const DIORITE_WALL = "minecraft:diorite_wall";
|
||||
public const DIRT = "minecraft:dirt";
|
||||
public const DIRT_WITH_ROOTS = "minecraft:dirt_with_roots";
|
||||
public const DISPENSER = "minecraft:dispenser";
|
||||
@ -499,6 +506,7 @@ final class BlockTypeNames{
|
||||
public const ELEMENT_97 = "minecraft:element_97";
|
||||
public const ELEMENT_98 = "minecraft:element_98";
|
||||
public const ELEMENT_99 = "minecraft:element_99";
|
||||
public const ELEMENT_CONSTRUCTOR = "minecraft:element_constructor";
|
||||
public const EMERALD_BLOCK = "minecraft:emerald_block";
|
||||
public const EMERALD_ORE = "minecraft:emerald_ore";
|
||||
public const ENCHANTING_TABLE = "minecraft:enchanting_table";
|
||||
@ -511,6 +519,7 @@ final class BlockTypeNames{
|
||||
public const END_STONE = "minecraft:end_stone";
|
||||
public const END_STONE_BRICK_DOUBLE_SLAB = "minecraft:end_stone_brick_double_slab";
|
||||
public const END_STONE_BRICK_SLAB = "minecraft:end_stone_brick_slab";
|
||||
public const END_STONE_BRICK_WALL = "minecraft:end_stone_brick_wall";
|
||||
public const ENDER_CHEST = "minecraft:ender_chest";
|
||||
public const EXPOSED_CHISELED_COPPER = "minecraft:exposed_chiseled_copper";
|
||||
public const EXPOSED_COPPER = "minecraft:exposed_copper";
|
||||
@ -553,6 +562,7 @@ final class BlockTypeNames{
|
||||
public const GRANITE_DOUBLE_SLAB = "minecraft:granite_double_slab";
|
||||
public const GRANITE_SLAB = "minecraft:granite_slab";
|
||||
public const GRANITE_STAIRS = "minecraft:granite_stairs";
|
||||
public const GRANITE_WALL = "minecraft:granite_wall";
|
||||
public const GRASS_BLOCK = "minecraft:grass_block";
|
||||
public const GRASS_PATH = "minecraft:grass_path";
|
||||
public const GRAVEL = "minecraft:gravel";
|
||||
@ -661,6 +671,7 @@ final class BlockTypeNames{
|
||||
public const JUNGLE_WALL_SIGN = "minecraft:jungle_wall_sign";
|
||||
public const JUNGLE_WOOD = "minecraft:jungle_wood";
|
||||
public const KELP = "minecraft:kelp";
|
||||
public const LAB_TABLE = "minecraft:lab_table";
|
||||
public const LADDER = "minecraft:ladder";
|
||||
public const LANTERN = "minecraft:lantern";
|
||||
public const LAPIS_BLOCK = "minecraft:lapis_block";
|
||||
@ -761,6 +772,7 @@ final class BlockTypeNames{
|
||||
public const MANGROVE_TRAPDOOR = "minecraft:mangrove_trapdoor";
|
||||
public const MANGROVE_WALL_SIGN = "minecraft:mangrove_wall_sign";
|
||||
public const MANGROVE_WOOD = "minecraft:mangrove_wood";
|
||||
public const MATERIAL_REDUCER = "minecraft:material_reducer";
|
||||
public const MEDIUM_AMETHYST_BUD = "minecraft:medium_amethyst_bud";
|
||||
public const MELON_BLOCK = "minecraft:melon_block";
|
||||
public const MELON_STEM = "minecraft:melon_stem";
|
||||
@ -771,9 +783,11 @@ final class BlockTypeNames{
|
||||
public const MOSSY_COBBLESTONE_DOUBLE_SLAB = "minecraft:mossy_cobblestone_double_slab";
|
||||
public const MOSSY_COBBLESTONE_SLAB = "minecraft:mossy_cobblestone_slab";
|
||||
public const MOSSY_COBBLESTONE_STAIRS = "minecraft:mossy_cobblestone_stairs";
|
||||
public const MOSSY_COBBLESTONE_WALL = "minecraft:mossy_cobblestone_wall";
|
||||
public const MOSSY_STONE_BRICK_DOUBLE_SLAB = "minecraft:mossy_stone_brick_double_slab";
|
||||
public const MOSSY_STONE_BRICK_SLAB = "minecraft:mossy_stone_brick_slab";
|
||||
public const MOSSY_STONE_BRICK_STAIRS = "minecraft:mossy_stone_brick_stairs";
|
||||
public const MOSSY_STONE_BRICK_WALL = "minecraft:mossy_stone_brick_wall";
|
||||
public const MOSSY_STONE_BRICKS = "minecraft:mossy_stone_bricks";
|
||||
public const MOVING_BLOCK = "minecraft:moving_block";
|
||||
public const MUD = "minecraft:mud";
|
||||
@ -789,6 +803,7 @@ final class BlockTypeNames{
|
||||
public const NETHER_BRICK_FENCE = "minecraft:nether_brick_fence";
|
||||
public const NETHER_BRICK_SLAB = "minecraft:nether_brick_slab";
|
||||
public const NETHER_BRICK_STAIRS = "minecraft:nether_brick_stairs";
|
||||
public const NETHER_BRICK_WALL = "minecraft:nether_brick_wall";
|
||||
public const NETHER_GOLD_ORE = "minecraft:nether_gold_ore";
|
||||
public const NETHER_SPROUTS = "minecraft:nether_sprouts";
|
||||
public const NETHER_WART = "minecraft:nether_wart";
|
||||
@ -910,6 +925,7 @@ final class BlockTypeNames{
|
||||
public const PRISMARINE_DOUBLE_SLAB = "minecraft:prismarine_double_slab";
|
||||
public const PRISMARINE_SLAB = "minecraft:prismarine_slab";
|
||||
public const PRISMARINE_STAIRS = "minecraft:prismarine_stairs";
|
||||
public const PRISMARINE_WALL = "minecraft:prismarine_wall";
|
||||
public const PUMPKIN = "minecraft:pumpkin";
|
||||
public const PUMPKIN_STEM = "minecraft:pumpkin_stem";
|
||||
public const PURPLE_CANDLE = "minecraft:purple_candle";
|
||||
@ -925,6 +941,7 @@ final class BlockTypeNames{
|
||||
public const PURPLE_WOOL = "minecraft:purple_wool";
|
||||
public const PURPUR_BLOCK = "minecraft:purpur_block";
|
||||
public const PURPUR_DOUBLE_SLAB = "minecraft:purpur_double_slab";
|
||||
public const PURPUR_PILLAR = "minecraft:purpur_pillar";
|
||||
public const PURPUR_SLAB = "minecraft:purpur_slab";
|
||||
public const PURPUR_STAIRS = "minecraft:purpur_stairs";
|
||||
public const QUARTZ_BLOCK = "minecraft:quartz_block";
|
||||
@ -950,11 +967,13 @@ final class BlockTypeNames{
|
||||
public const RED_NETHER_BRICK_DOUBLE_SLAB = "minecraft:red_nether_brick_double_slab";
|
||||
public const RED_NETHER_BRICK_SLAB = "minecraft:red_nether_brick_slab";
|
||||
public const RED_NETHER_BRICK_STAIRS = "minecraft:red_nether_brick_stairs";
|
||||
public const RED_NETHER_BRICK_WALL = "minecraft:red_nether_brick_wall";
|
||||
public const RED_SAND = "minecraft:red_sand";
|
||||
public const RED_SANDSTONE = "minecraft:red_sandstone";
|
||||
public const RED_SANDSTONE_DOUBLE_SLAB = "minecraft:red_sandstone_double_slab";
|
||||
public const RED_SANDSTONE_SLAB = "minecraft:red_sandstone_slab";
|
||||
public const RED_SANDSTONE_STAIRS = "minecraft:red_sandstone_stairs";
|
||||
public const RED_SANDSTONE_WALL = "minecraft:red_sandstone_wall";
|
||||
public const RED_SHULKER_BOX = "minecraft:red_shulker_box";
|
||||
public const RED_STAINED_GLASS = "minecraft:red_stained_glass";
|
||||
public const RED_STAINED_GLASS_PANE = "minecraft:red_stained_glass_pane";
|
||||
@ -977,6 +996,7 @@ final class BlockTypeNames{
|
||||
public const SANDSTONE_DOUBLE_SLAB = "minecraft:sandstone_double_slab";
|
||||
public const SANDSTONE_SLAB = "minecraft:sandstone_slab";
|
||||
public const SANDSTONE_STAIRS = "minecraft:sandstone_stairs";
|
||||
public const SANDSTONE_WALL = "minecraft:sandstone_wall";
|
||||
public const SCAFFOLDING = "minecraft:scaffolding";
|
||||
public const SCULK = "minecraft:sculk";
|
||||
public const SCULK_CATALYST = "minecraft:sculk_catalyst";
|
||||
@ -1047,6 +1067,7 @@ final class BlockTypeNames{
|
||||
public const STONE_BRICK_DOUBLE_SLAB = "minecraft:stone_brick_double_slab";
|
||||
public const STONE_BRICK_SLAB = "minecraft:stone_brick_slab";
|
||||
public const STONE_BRICK_STAIRS = "minecraft:stone_brick_stairs";
|
||||
public const STONE_BRICK_WALL = "minecraft:stone_brick_wall";
|
||||
public const STONE_BRICKS = "minecraft:stone_bricks";
|
||||
public const STONE_BUTTON = "minecraft:stone_button";
|
||||
public const STONE_PRESSURE_PLATE = "minecraft:stone_pressure_plate";
|
||||
@ -1108,6 +1129,7 @@ final class BlockTypeNames{
|
||||
public const TUFF_WALL = "minecraft:tuff_wall";
|
||||
public const TURTLE_EGG = "minecraft:turtle_egg";
|
||||
public const TWISTING_VINES = "minecraft:twisting_vines";
|
||||
public const UNDERWATER_TNT = "minecraft:underwater_tnt";
|
||||
public const UNDERWATER_TORCH = "minecraft:underwater_torch";
|
||||
public const UNDYED_SHULKER_BOX = "minecraft:undyed_shulker_box";
|
||||
public const UNKNOWN = "minecraft:unknown";
|
||||
@ -1192,6 +1214,7 @@ final class BlockTypeNames{
|
||||
public const WEATHERED_DOUBLE_CUT_COPPER_SLAB = "minecraft:weathered_double_cut_copper_slab";
|
||||
public const WEB = "minecraft:web";
|
||||
public const WEEPING_VINES = "minecraft:weeping_vines";
|
||||
public const WET_SPONGE = "minecraft:wet_sponge";
|
||||
public const WHEAT = "minecraft:wheat";
|
||||
public const WHITE_CANDLE = "minecraft:white_candle";
|
||||
public const WHITE_CANDLE_CAKE = "minecraft:white_candle_cake";
|
||||
|
@ -1098,7 +1098,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
);
|
||||
$this->mapSlab(Blocks::ANDESITE_SLAB(), Ids::ANDESITE_SLAB, Ids::ANDESITE_DOUBLE_SLAB);
|
||||
$this->map(Blocks::ANDESITE_STAIRS(), fn(Stair $block) => Helper::encodeStairs($block, new Writer(Ids::ANDESITE_STAIRS)));
|
||||
$this->map(Blocks::ANDESITE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_ANDESITE));
|
||||
$this->map(Blocks::ANDESITE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::ANDESITE_WALL)));
|
||||
$this->map(Blocks::ANVIL(), fn(Anvil $block) : Writer => Writer::create(
|
||||
match($damage = $block->getDamage()){
|
||||
0 => Ids::ANVIL,
|
||||
@ -1175,7 +1175,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->mapStairs(Blocks::BLACKSTONE_STAIRS(), Ids::BLACKSTONE_STAIRS);
|
||||
$this->map(Blocks::BLACKSTONE_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::BLACKSTONE_WALL)));
|
||||
$this->map(Blocks::BLAST_FURNACE(), fn(Furnace $block) => Helper::encodeFurnace($block, Ids::BLAST_FURNACE, Ids::LIT_BLAST_FURNACE));
|
||||
$this->map(Blocks::BLUE_TORCH(), fn(Torch $block) => Helper::encodeColoredTorch($block, false, Writer::create(Ids::COLORED_TORCH_BP)));
|
||||
$this->map(Blocks::BLUE_TORCH(), fn(Torch $block) => Helper::encodeTorch($block, Writer::create(Ids::COLORED_TORCH_BLUE)));
|
||||
$this->map(Blocks::BONE_BLOCK(), function(BoneBlock $block) : Writer{
|
||||
return Writer::create(Ids::BONE_BLOCK)
|
||||
->writeInt(StateNames::DEPRECATED, 0)
|
||||
@ -1189,7 +1189,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
});
|
||||
$this->mapSlab(Blocks::BRICK_SLAB(), Ids::BRICK_SLAB, Ids::BRICK_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::BRICK_STAIRS(), Ids::BRICK_STAIRS);
|
||||
$this->map(Blocks::BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_BRICK));
|
||||
$this->map(Blocks::BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::BRICK_WALL)));
|
||||
$this->map(Blocks::BROWN_MUSHROOM_BLOCK(), fn(BrownMushroomBlock $block) => Helper::encodeMushroomBlock($block, new Writer(Ids::BROWN_MUSHROOM_BLOCK)));
|
||||
$this->map(Blocks::CACTUS(), function(Cactus $block) : Writer{
|
||||
return Writer::create(Ids::CACTUS)
|
||||
@ -1247,7 +1247,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->map(Blocks::COBBLED_DEEPSLATE_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::COBBLED_DEEPSLATE_WALL)));
|
||||
$this->mapSlab(Blocks::COBBLESTONE_SLAB(), Ids::COBBLESTONE_SLAB, Ids::COBBLESTONE_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::COBBLESTONE_STAIRS(), Ids::STONE_STAIRS);
|
||||
$this->map(Blocks::COBBLESTONE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_COBBLESTONE));
|
||||
$this->map(Blocks::COBBLESTONE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::COBBLESTONE_WALL)));
|
||||
$this->map(Blocks::COPPER(), function(Copper $block) : Writer{
|
||||
$oxidation = $block->getOxidation();
|
||||
return new Writer($block->isWaxed() ?
|
||||
@ -1327,7 +1327,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
->writeInt(StateNames::AGE, $block->getAge())
|
||||
->writeLegacyHorizontalFacing(Facing::opposite($block->getFacing()));
|
||||
});
|
||||
$this->map(Blocks::COMPOUND_CREATOR(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, StringValues::CHEMISTRY_TABLE_TYPE_COMPOUND_CREATOR, new Writer(Ids::CHEMISTRY_TABLE)));
|
||||
$this->map(Blocks::COMPOUND_CREATOR(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, Writer::create(Ids::COMPOUND_CREATOR)));
|
||||
$this->mapSlab(Blocks::CUT_RED_SANDSTONE_SLAB(), Ids::CUT_RED_SANDSTONE_SLAB, Ids::CUT_RED_SANDSTONE_DOUBLE_SLAB);
|
||||
$this->mapSlab(Blocks::CUT_SANDSTONE_SLAB(), Ids::CUT_SANDSTONE_SLAB, Ids::CUT_SANDSTONE_DOUBLE_SLAB);
|
||||
$this->mapSlab(Blocks::DARK_PRISMARINE_SLAB(), Ids::DARK_PRISMARINE_SLAB, Ids::DARK_PRISMARINE_DOUBLE_SLAB);
|
||||
@ -1354,7 +1354,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
});
|
||||
$this->mapSlab(Blocks::DIORITE_SLAB(), Ids::DIORITE_SLAB, Ids::DIORITE_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::DIORITE_STAIRS(), Ids::DIORITE_STAIRS);
|
||||
$this->map(Blocks::DIORITE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_DIORITE));
|
||||
$this->map(Blocks::DIORITE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::DIORITE_WALL)));
|
||||
$this->map(Blocks::DIRT(), function(Dirt $block) : Writer{
|
||||
return Writer::create(match($block->getDirtType()){
|
||||
DirtType::NORMAL => Ids::DIRT,
|
||||
@ -1363,7 +1363,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
});
|
||||
});
|
||||
$this->map(Blocks::DOUBLE_TALLGRASS(), fn(DoubleTallGrass $block) => Helper::encodeDoublePlant($block, Writer::create(Ids::TALL_GRASS)));
|
||||
$this->map(Blocks::ELEMENT_CONSTRUCTOR(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, StringValues::CHEMISTRY_TABLE_TYPE_ELEMENT_CONSTRUCTOR, new Writer(Ids::CHEMISTRY_TABLE)));
|
||||
$this->map(Blocks::ELEMENT_CONSTRUCTOR(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, Writer::create(Ids::ELEMENT_CONSTRUCTOR)));
|
||||
$this->map(Blocks::ENDER_CHEST(), function(EnderChest $block) : Writer{
|
||||
return Writer::create(Ids::ENDER_CHEST)
|
||||
->writeCardinalHorizontalFacing($block->getFacing());
|
||||
@ -1379,7 +1379,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
});
|
||||
$this->mapSlab(Blocks::END_STONE_BRICK_SLAB(), Ids::END_STONE_BRICK_SLAB, Ids::END_STONE_BRICK_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::END_STONE_BRICK_STAIRS(), Ids::END_BRICK_STAIRS);
|
||||
$this->map(Blocks::END_STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_END_BRICK));
|
||||
$this->map(Blocks::END_STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::END_STONE_BRICK_WALL)));
|
||||
$this->mapSlab(Blocks::FAKE_WOODEN_SLAB(), Ids::PETRIFIED_OAK_SLAB, Ids::PETRIFIED_OAK_DOUBLE_SLAB);
|
||||
$this->map(Blocks::FARMLAND(), function(Farmland $block) : Writer{
|
||||
return Writer::create(Ids::FARMLAND)
|
||||
@ -1413,8 +1413,8 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->map(Blocks::GLOWING_ITEM_FRAME(), fn(ItemFrame $block) => Helper::encodeItemFrame($block, Ids::GLOW_FRAME));
|
||||
$this->mapSlab(Blocks::GRANITE_SLAB(), Ids::GRANITE_SLAB, Ids::GRANITE_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::GRANITE_STAIRS(), Ids::GRANITE_STAIRS);
|
||||
$this->map(Blocks::GRANITE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_GRANITE));
|
||||
$this->map(Blocks::GREEN_TORCH(), fn(Torch $block) => Helper::encodeColoredTorch($block, true, Writer::create(Ids::COLORED_TORCH_RG)));
|
||||
$this->map(Blocks::GRANITE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::GRANITE_WALL)));
|
||||
$this->map(Blocks::GREEN_TORCH(), fn(Torch $block) => Helper::encodeTorch($block, Writer::create(Ids::COLORED_TORCH_GREEN)));
|
||||
$this->map(Blocks::HAY_BALE(), function(HayBale $block) : Writer{
|
||||
return Writer::create(Ids::HAY_BLOCK)
|
||||
->writeInt(StateNames::DEPRECATED, 0)
|
||||
@ -1428,7 +1428,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->map(Blocks::IRON_DOOR(), fn(Door $block) => Helper::encodeDoor($block, new Writer(Ids::IRON_DOOR)));
|
||||
$this->map(Blocks::IRON_TRAPDOOR(), fn(Trapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::IRON_TRAPDOOR)));
|
||||
$this->map(Blocks::ITEM_FRAME(), fn(ItemFrame $block) => Helper::encodeItemFrame($block, Ids::FRAME));
|
||||
$this->map(Blocks::LAB_TABLE(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, StringValues::CHEMISTRY_TABLE_TYPE_LAB_TABLE, new Writer(Ids::CHEMISTRY_TABLE)));
|
||||
$this->map(Blocks::LAB_TABLE(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, Writer::create(Ids::LAB_TABLE)));
|
||||
$this->map(Blocks::LADDER(), function(Ladder $block) : Writer{
|
||||
return Writer::create(Ids::LADDER)
|
||||
->writeHorizontalFacing($block->getFacing());
|
||||
@ -1492,7 +1492,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
return Writer::create(Ids::LOOM)
|
||||
->writeLegacyHorizontalFacing($block->getFacing());
|
||||
});
|
||||
$this->map(Blocks::MATERIAL_REDUCER(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, StringValues::CHEMISTRY_TABLE_TYPE_MATERIAL_REDUCER, new Writer(Ids::CHEMISTRY_TABLE)));
|
||||
$this->map(Blocks::MATERIAL_REDUCER(), fn(ChemistryTable $block) => Helper::encodeChemistryTable($block, Writer::create(Ids::MATERIAL_REDUCER)));
|
||||
$this->map(Blocks::MELON_STEM(), fn(MelonStem $block) => Helper::encodeStem($block, new Writer(Ids::MELON_STEM)));
|
||||
$this->map(Blocks::MOB_HEAD(), function(MobHead $block) : Writer{
|
||||
return Writer::create(Ids::SKULL)
|
||||
@ -1500,10 +1500,10 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
});
|
||||
$this->mapSlab(Blocks::MOSSY_COBBLESTONE_SLAB(), Ids::MOSSY_COBBLESTONE_SLAB, Ids::MOSSY_COBBLESTONE_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::MOSSY_COBBLESTONE_STAIRS(), Ids::MOSSY_COBBLESTONE_STAIRS);
|
||||
$this->map(Blocks::MOSSY_COBBLESTONE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_MOSSY_COBBLESTONE));
|
||||
$this->map(Blocks::MOSSY_COBBLESTONE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::MOSSY_COBBLESTONE_WALL)));
|
||||
$this->mapSlab(Blocks::MOSSY_STONE_BRICK_SLAB(), Ids::MOSSY_STONE_BRICK_SLAB, Ids::MOSSY_STONE_BRICK_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::MOSSY_STONE_BRICK_STAIRS(), Ids::MOSSY_STONE_BRICK_STAIRS);
|
||||
$this->map(Blocks::MOSSY_STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_MOSSY_STONE_BRICK));
|
||||
$this->map(Blocks::MOSSY_STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::MOSSY_STONE_BRICK_WALL)));
|
||||
$this->mapSlab(Blocks::MUD_BRICK_SLAB(), Ids::MUD_BRICK_SLAB, Ids::MUD_BRICK_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::MUD_BRICK_STAIRS(), Ids::MUD_BRICK_STAIRS);
|
||||
$this->map(Blocks::MUD_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::MUD_BRICK_WALL)));
|
||||
@ -1513,7 +1513,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
->writeInt(StateNames::HUGE_MUSHROOM_BITS, BlockLegacyMetadata::MUSHROOM_BLOCK_STEM));
|
||||
$this->mapSlab(Blocks::NETHER_BRICK_SLAB(), Ids::NETHER_BRICK_SLAB, Ids::NETHER_BRICK_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::NETHER_BRICK_STAIRS(), Ids::NETHER_BRICK_STAIRS);
|
||||
$this->map(Blocks::NETHER_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_NETHER_BRICK));
|
||||
$this->map(Blocks::NETHER_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::NETHER_BRICK_WALL)));
|
||||
$this->map(Blocks::NETHER_PORTAL(), function(NetherPortal $block) : Writer{
|
||||
return Writer::create(Ids::PORTAL)
|
||||
->writeString(StateNames::PORTAL_AXIS, match($block->getAxis()){
|
||||
@ -1580,21 +1580,16 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->mapStairs(Blocks::PRISMARINE_BRICKS_STAIRS(), Ids::PRISMARINE_BRICKS_STAIRS);
|
||||
$this->mapSlab(Blocks::PRISMARINE_SLAB(), Ids::PRISMARINE_SLAB, Ids::PRISMARINE_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::PRISMARINE_STAIRS(), Ids::PRISMARINE_STAIRS);
|
||||
$this->map(Blocks::PRISMARINE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_PRISMARINE));
|
||||
$this->map(Blocks::PRISMARINE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::PRISMARINE_WALL)));
|
||||
$this->map(Blocks::PUMPKIN(), function() : Writer{
|
||||
return Writer::create(Ids::PUMPKIN)
|
||||
->writeCardinalHorizontalFacing(Facing::SOUTH); //no longer used
|
||||
});
|
||||
$this->map(Blocks::PUMPKIN_STEM(), fn(PumpkinStem $block) => Helper::encodeStem($block, new Writer(Ids::PUMPKIN_STEM)));
|
||||
$this->map(Blocks::PURPLE_TORCH(), fn(Torch $block) => Helper::encodeColoredTorch($block, true, Writer::create(Ids::COLORED_TORCH_BP)));
|
||||
$this->map(Blocks::PURPUR(), function() : Writer{
|
||||
return Writer::create(Ids::PURPUR_BLOCK)
|
||||
->writeString(StateNames::CHISEL_TYPE, StringValues::CHISEL_TYPE_DEFAULT)
|
||||
->writePillarAxis(Axis::Y); //useless, but MCPE wants it
|
||||
});
|
||||
$this->map(Blocks::PURPUR(), fn() => Writer::create(Ids::PURPUR_BLOCK)->writePillarAxis(Axis::Y));
|
||||
$this->map(Blocks::PURPLE_TORCH(), fn(Torch $block) => Helper::encodeTorch($block, Writer::create(Ids::COLORED_TORCH_PURPLE)));
|
||||
$this->map(Blocks::PURPUR_PILLAR(), function(SimplePillar $block) : Writer{
|
||||
return Writer::create(Ids::PURPUR_BLOCK)
|
||||
->writeString(StateNames::CHISEL_TYPE, StringValues::CHISEL_TYPE_LINES)
|
||||
return Writer::create(Ids::PURPUR_PILLAR)
|
||||
->writePillarAxis($block->getAxis());
|
||||
});
|
||||
$this->mapSlab(Blocks::PURPUR_SLAB(), Ids::PURPUR_SLAB, Ids::PURPUR_DOUBLE_SLAB);
|
||||
@ -1631,15 +1626,15 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->map(Blocks::RED_MUSHROOM_BLOCK(), fn(RedMushroomBlock $block) => Helper::encodeMushroomBlock($block, new Writer(Ids::RED_MUSHROOM_BLOCK)));
|
||||
$this->mapSlab(Blocks::RED_NETHER_BRICK_SLAB(), Ids::RED_NETHER_BRICK_SLAB, Ids::RED_NETHER_BRICK_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::RED_NETHER_BRICK_STAIRS(), Ids::RED_NETHER_BRICK_STAIRS);
|
||||
$this->map(Blocks::RED_NETHER_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_RED_NETHER_BRICK));
|
||||
$this->map(Blocks::RED_NETHER_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::RED_NETHER_BRICK_WALL)));
|
||||
$this->mapSlab(Blocks::RED_SANDSTONE_SLAB(), Ids::RED_SANDSTONE_SLAB, Ids::RED_SANDSTONE_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::RED_SANDSTONE_STAIRS(), Ids::RED_SANDSTONE_STAIRS);
|
||||
$this->map(Blocks::RED_SANDSTONE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_RED_SANDSTONE));
|
||||
$this->map(Blocks::RED_TORCH(), fn(Torch $block) => Helper::encodeColoredTorch($block, false, Writer::create(Ids::COLORED_TORCH_RG)));
|
||||
$this->map(Blocks::RED_SANDSTONE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::RED_SANDSTONE_WALL)));
|
||||
$this->map(Blocks::RED_TORCH(), fn(Torch $block) => Helper::encodeTorch($block, Writer::create(Ids::COLORED_TORCH_RED)));
|
||||
$this->map(Blocks::ROSE_BUSH(), fn(DoublePlant $block) => Helper::encodeDoublePlant($block, Writer::create(Ids::ROSE_BUSH)));
|
||||
$this->mapSlab(Blocks::SANDSTONE_SLAB(), Ids::SANDSTONE_SLAB, Ids::SANDSTONE_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::SANDSTONE_STAIRS(), Ids::SANDSTONE_STAIRS);
|
||||
$this->map(Blocks::SANDSTONE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_SANDSTONE));
|
||||
$this->map(Blocks::SANDSTONE_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::SANDSTONE_WALL)));
|
||||
$this->map(Blocks::SEA_PICKLE(), function(SeaPickle $block) : Writer{
|
||||
return Writer::create(Ids::SEA_PICKLE)
|
||||
->writeBool(StateNames::DEAD_BIT, !$block->isUnderwater())
|
||||
@ -1681,15 +1676,12 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
return Writer::create(Ids::SOUL_TORCH)
|
||||
->writeTorchFacing($block->getFacing());
|
||||
});
|
||||
$this->map(Blocks::SPONGE(), function(Sponge $block) : Writer{
|
||||
return Writer::create(Ids::SPONGE)
|
||||
->writeString(StateNames::SPONGE_TYPE, $block->isWet() ? StringValues::SPONGE_TYPE_WET : StringValues::SPONGE_TYPE_DRY);
|
||||
});
|
||||
$this->map(Blocks::SPONGE(), fn(Sponge $block) => Writer::create($block->isWet() ? Ids::WET_SPONGE : Ids::SPONGE));
|
||||
$this->map(Blocks::STONECUTTER(), fn(Stonecutter $block) => Writer::create(Ids::STONECUTTER_BLOCK)
|
||||
->writeCardinalHorizontalFacing($block->getFacing()));
|
||||
$this->mapSlab(Blocks::STONE_BRICK_SLAB(), Ids::STONE_BRICK_SLAB, Ids::STONE_BRICK_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::STONE_BRICK_STAIRS(), Ids::STONE_BRICK_STAIRS);
|
||||
$this->map(Blocks::STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_STONE_BRICK));
|
||||
$this->map(Blocks::STONE_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::STONE_BRICK_WALL)));
|
||||
$this->map(Blocks::STONE_BUTTON(), fn(StoneButton $block) => Helper::encodeButton($block, new Writer(Ids::STONE_BUTTON)));
|
||||
$this->map(Blocks::STONE_PRESSURE_PLATE(), fn(StonePressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::STONE_PRESSURE_PLATE)));
|
||||
$this->mapSlab(Blocks::STONE_SLAB(), Ids::NORMAL_STONE_SLAB, Ids::NORMAL_STONE_DOUBLE_SLAB);
|
||||
@ -1703,11 +1695,9 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
return Writer::create(Ids::SWEET_BERRY_BUSH)
|
||||
->writeInt(StateNames::GROWTH, $block->getAge());
|
||||
});
|
||||
$this->map(Blocks::TNT(), function(TNT $block) : Writer{
|
||||
return Writer::create(Ids::TNT)
|
||||
->writeBool(StateNames::ALLOW_UNDERWATER_BIT, $block->worksUnderwater())
|
||||
->writeBool(StateNames::EXPLODE_BIT, $block->isUnstable());
|
||||
});
|
||||
$this->map(Blocks::TNT(), fn(TNT $block) => Writer::create($block->worksUnderwater() ? Ids::UNDERWATER_TNT : Ids::TNT)
|
||||
->writeBool(StateNames::EXPLODE_BIT, $block->isUnstable())
|
||||
);
|
||||
$this->map(Blocks::TORCH(), function(Torch $block) : Writer{
|
||||
return Writer::create(Ids::TORCH)
|
||||
->writeTorchFacing($block->getFacing());
|
||||
|
@ -50,7 +50,6 @@ use pocketmine\block\utils\ICopper;
|
||||
use pocketmine\block\utils\SlabType;
|
||||
use pocketmine\block\VanillaBlocks;
|
||||
use pocketmine\block\Wall;
|
||||
use pocketmine\block\WallCoralFan;
|
||||
use pocketmine\block\WallSign;
|
||||
use pocketmine\block\WeightedPressurePlate;
|
||||
use pocketmine\block\Wood;
|
||||
@ -58,7 +57,6 @@ use pocketmine\data\bedrock\block\BlockLegacyMetadata;
|
||||
use pocketmine\data\bedrock\block\BlockStateDeserializeException;
|
||||
use pocketmine\data\bedrock\block\BlockStateNames;
|
||||
use pocketmine\data\bedrock\block\BlockStateNames as StateNames;
|
||||
use pocketmine\data\bedrock\block\BlockStateStringValues as StringValues;
|
||||
use pocketmine\data\bedrock\MushroomBlockTypeIdMap;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\Facing;
|
||||
@ -286,13 +284,6 @@ final class BlockStateDeserializerHelper{
|
||||
return $block;
|
||||
}
|
||||
|
||||
/** @throws BlockStateDeserializeException */
|
||||
public static function decodeWallCoralFan(WallCoralFan $block, BlockStateReader $in) : WallCoralFan{
|
||||
return $block
|
||||
->setDead($in->readBool(BlockStateNames::DEAD_BIT))
|
||||
->setFacing($in->readCoralFacing());
|
||||
}
|
||||
|
||||
/** @throws BlockStateDeserializeException */
|
||||
public static function decodeWallSign(WallSign $block, BlockStateReader $in) : WallSign{
|
||||
return $block
|
||||
@ -303,25 +294,4 @@ final class BlockStateDeserializerHelper{
|
||||
return $block
|
||||
->setOutputSignalStrength($in->readBoundedInt(BlockStateNames::REDSTONE_SIGNAL, 0, 15));
|
||||
}
|
||||
|
||||
/** @throws BlockStateDeserializeException */
|
||||
public static function mapLegacyWallType(BlockStateReader $in) : Wall{
|
||||
return self::decodeWall(match($type = $in->readString(BlockStateNames::WALL_BLOCK_TYPE)){
|
||||
StringValues::WALL_BLOCK_TYPE_ANDESITE => VanillaBlocks::ANDESITE_WALL(),
|
||||
StringValues::WALL_BLOCK_TYPE_BRICK => VanillaBlocks::BRICK_WALL(),
|
||||
StringValues::WALL_BLOCK_TYPE_COBBLESTONE => VanillaBlocks::COBBLESTONE_WALL(),
|
||||
StringValues::WALL_BLOCK_TYPE_DIORITE => VanillaBlocks::DIORITE_WALL(),
|
||||
StringValues::WALL_BLOCK_TYPE_END_BRICK => VanillaBlocks::END_STONE_BRICK_WALL(),
|
||||
StringValues::WALL_BLOCK_TYPE_GRANITE => VanillaBlocks::GRANITE_WALL(),
|
||||
StringValues::WALL_BLOCK_TYPE_MOSSY_COBBLESTONE => VanillaBlocks::MOSSY_COBBLESTONE_WALL(),
|
||||
StringValues::WALL_BLOCK_TYPE_MOSSY_STONE_BRICK => VanillaBlocks::MOSSY_STONE_BRICK_WALL(),
|
||||
StringValues::WALL_BLOCK_TYPE_NETHER_BRICK => VanillaBlocks::NETHER_BRICK_WALL(),
|
||||
StringValues::WALL_BLOCK_TYPE_PRISMARINE => VanillaBlocks::PRISMARINE_WALL(),
|
||||
StringValues::WALL_BLOCK_TYPE_RED_NETHER_BRICK => VanillaBlocks::RED_NETHER_BRICK_WALL(),
|
||||
StringValues::WALL_BLOCK_TYPE_RED_SANDSTONE => VanillaBlocks::RED_SANDSTONE_WALL(),
|
||||
StringValues::WALL_BLOCK_TYPE_SANDSTONE => VanillaBlocks::SANDSTONE_WALL(),
|
||||
StringValues::WALL_BLOCK_TYPE_STONE_BRICK => VanillaBlocks::STONE_BRICK_WALL(),
|
||||
default => throw $in->badValueException(BlockStateNames::WALL_BLOCK_TYPE, $type),
|
||||
}, $in);
|
||||
}
|
||||
}
|
||||
|
@ -68,9 +68,8 @@ final class BlockStateSerializerHelper{
|
||||
->writeInt(StateNames::CANDLES, $block->getCount() - 1);
|
||||
}
|
||||
|
||||
public static function encodeChemistryTable(ChemistryTable $block, string $chemistryTableType, Writer $out) : Writer{
|
||||
public static function encodeChemistryTable(ChemistryTable $block, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeString(BlockStateNames::CHEMISTRY_TABLE_TYPE, $chemistryTableType)
|
||||
->writeLegacyHorizontalFacing(Facing::opposite($block->getFacing()));
|
||||
}
|
||||
|
||||
@ -78,9 +77,8 @@ final class BlockStateSerializerHelper{
|
||||
return $out->writeInt(BlockStateNames::GROWTH, $block->getAge());
|
||||
}
|
||||
|
||||
public static function encodeColoredTorch(Torch $block, bool $highBit, Writer $out) : Writer{
|
||||
public static function encodeTorch(Torch $block, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeBool(BlockStateNames::COLOR_BIT, $highBit)
|
||||
->writeTorchFacing($block->getFacing());
|
||||
}
|
||||
|
||||
@ -225,11 +223,6 @@ final class BlockStateSerializerHelper{
|
||||
->writeWallConnectionType(BlockStateNames::WALL_CONNECTION_TYPE_WEST, $block->getConnection(Facing::WEST));
|
||||
}
|
||||
|
||||
public static function encodeLegacyWall(Wall $block, string $type) : Writer{
|
||||
return self::encodeWall($block, Writer::create(Ids::COBBLESTONE_WALL))
|
||||
->writeString(BlockStateNames::WALL_BLOCK_TYPE, $type);
|
||||
}
|
||||
|
||||
public static function encodeWallSign(WallSign $block, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeHorizontalFacing($block->getFacing());
|
||||
|
@ -963,6 +963,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->mapSimple(Ids::SOUL_SAND, fn() => Blocks::SOUL_SAND());
|
||||
$this->mapSimple(Ids::SOUL_SOIL, fn() => Blocks::SOUL_SOIL());
|
||||
$this->mapSimple(Ids::SPORE_BLOSSOM, fn() => Blocks::SPORE_BLOSSOM());
|
||||
$this->mapSimple(Ids::SPONGE, fn() => Blocks::SPONGE());
|
||||
$this->mapSimple(Ids::STONE, fn() => Blocks::STONE());
|
||||
$this->mapSimple(Ids::STONECUTTER, fn() => Blocks::LEGACY_STONECUTTER());
|
||||
$this->mapSimple(Ids::STONE_BRICKS, fn() => Blocks::STONE_BRICKS());
|
||||
@ -975,6 +976,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->mapSimple(Ids::WARPED_ROOTS, fn() => Blocks::WARPED_ROOTS());
|
||||
$this->mapSimple(Ids::WATERLILY, fn() => Blocks::LILY_PAD());
|
||||
$this->mapSimple(Ids::WEB, fn() => Blocks::COBWEB());
|
||||
$this->mapSimple(Ids::WET_SPONGE, fn() => Blocks::SPONGE()->setWet(true));
|
||||
$this->mapSimple(Ids::WITHER_ROSE, fn() => Blocks::WITHER_ROSE());
|
||||
$this->mapSimple(Ids::DANDELION, fn() => Blocks::DANDELION());
|
||||
|
||||
@ -1004,6 +1006,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
});
|
||||
$this->mapSlab(Ids::ANDESITE_SLAB, Ids::ANDESITE_DOUBLE_SLAB, fn() => Blocks::ANDESITE_SLAB());
|
||||
$this->mapStairs(Ids::ANDESITE_STAIRS, fn() => Blocks::ANDESITE_STAIRS());
|
||||
$this->map(Ids::ANDESITE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::ANDESITE_WALL(), $in));
|
||||
$this->map(Ids::ANVIL, function(Reader $in) : Block{
|
||||
return Blocks::ANVIL()
|
||||
->setDamage(Anvil::UNDAMAGED)
|
||||
@ -1099,6 +1102,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
});
|
||||
$this->mapSlab(Ids::BRICK_SLAB, Ids::BRICK_DOUBLE_SLAB, fn() => Blocks::BRICK_SLAB());
|
||||
$this->mapStairs(Ids::BRICK_STAIRS, fn() => Blocks::BRICK_STAIRS());
|
||||
$this->map(Ids::BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::BRICK_WALL(), $in));
|
||||
$this->map(Ids::BROWN_MUSHROOM_BLOCK, fn(Reader $in) => Helper::decodeMushroomBlock(Blocks::BROWN_MUSHROOM_BLOCK(), $in));
|
||||
$this->map(Ids::CACTUS, function(Reader $in) : Block{
|
||||
return Blocks::CACTUS()
|
||||
@ -1156,15 +1160,6 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
return Blocks::CHISELED_QUARTZ()
|
||||
->setAxis($in->readPillarAxis());
|
||||
});
|
||||
$this->map(Ids::CHEMISTRY_TABLE, function(Reader $in) : Block{
|
||||
return (match($type = $in->readString(StateNames::CHEMISTRY_TABLE_TYPE)){
|
||||
StringValues::CHEMISTRY_TABLE_TYPE_COMPOUND_CREATOR => Blocks::COMPOUND_CREATOR(),
|
||||
StringValues::CHEMISTRY_TABLE_TYPE_ELEMENT_CONSTRUCTOR => Blocks::ELEMENT_CONSTRUCTOR(),
|
||||
StringValues::CHEMISTRY_TABLE_TYPE_LAB_TABLE => Blocks::LAB_TABLE(),
|
||||
StringValues::CHEMISTRY_TABLE_TYPE_MATERIAL_REDUCER => Blocks::MATERIAL_REDUCER(),
|
||||
default => throw $in->badValueException(StateNames::CHEMISTRY_TABLE_TYPE, $type),
|
||||
})->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()));
|
||||
});
|
||||
$this->map(Ids::CHEST, function(Reader $in) : Block{
|
||||
return Blocks::CHEST()
|
||||
->setFacing($in->readCardinalHorizontalFacing());
|
||||
@ -1178,22 +1173,19 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->mapStairs(Ids::COBBLED_DEEPSLATE_STAIRS, fn() => Blocks::COBBLED_DEEPSLATE_STAIRS());
|
||||
$this->map(Ids::COBBLED_DEEPSLATE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::COBBLED_DEEPSLATE_WALL(), $in));
|
||||
$this->mapSlab(Ids::COBBLESTONE_SLAB, Ids::COBBLESTONE_DOUBLE_SLAB, fn() => Blocks::COBBLESTONE_SLAB());
|
||||
$this->map(Ids::COBBLESTONE_WALL, fn(Reader $in) => Helper::mapLegacyWallType($in));
|
||||
$this->map(Ids::COBBLESTONE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::COBBLESTONE_WALL(), $in));
|
||||
$this->map(Ids::COCOA, function(Reader $in) : Block{
|
||||
return Blocks::COCOA_POD()
|
||||
->setAge($in->readBoundedInt(StateNames::AGE, 0, 2))
|
||||
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()));
|
||||
});
|
||||
$this->map(Ids::COLORED_TORCH_BP, function(Reader $in) : Block{
|
||||
return $in->readBool(StateNames::COLOR_BIT) ?
|
||||
Blocks::PURPLE_TORCH()->setFacing($in->readTorchFacing()) :
|
||||
Blocks::BLUE_TORCH()->setFacing($in->readTorchFacing());
|
||||
});
|
||||
$this->map(Ids::COLORED_TORCH_RG, function(Reader $in) : Block{
|
||||
return $in->readBool(StateNames::COLOR_BIT) ?
|
||||
Blocks::GREEN_TORCH()->setFacing($in->readTorchFacing()) :
|
||||
Blocks::RED_TORCH()->setFacing($in->readTorchFacing());
|
||||
});
|
||||
$this->map(Ids::COLORED_TORCH_BLUE, fn(Reader $in) => Blocks::BLUE_TORCH()->setFacing($in->readTorchFacing()));
|
||||
$this->map(Ids::COLORED_TORCH_GREEN, fn(Reader $in) => Blocks::GREEN_TORCH()->setFacing($in->readTorchFacing()));
|
||||
$this->map(Ids::COLORED_TORCH_PURPLE, fn(Reader $in) => Blocks::PURPLE_TORCH()->setFacing($in->readTorchFacing()));
|
||||
$this->map(Ids::COLORED_TORCH_RED, fn(Reader $in) => Blocks::RED_TORCH()->setFacing($in->readTorchFacing()));
|
||||
$this->map(Ids::COMPOUND_CREATOR, fn(Reader $in) => Blocks::COMPOUND_CREATOR()
|
||||
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()))
|
||||
);
|
||||
$this->map(Ids::COPPER_BLOCK, fn() => Helper::decodeCopper(Blocks::COPPER(), CopperOxidation::NONE));
|
||||
$this->map(Ids::CUT_COPPER, fn() => Helper::decodeCopper(Blocks::CUT_COPPER(), CopperOxidation::NONE));
|
||||
$this->mapSlab(Ids::CUT_COPPER_SLAB, Ids::DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::NONE));
|
||||
@ -1224,6 +1216,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
});
|
||||
$this->mapSlab(Ids::DIORITE_SLAB, Ids::DIORITE_DOUBLE_SLAB, fn() => Blocks::DIORITE_SLAB());
|
||||
$this->mapStairs(Ids::DIORITE_STAIRS, fn() => Blocks::DIORITE_STAIRS());
|
||||
$this->map(Ids::DIORITE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::DIORITE_WALL(), $in));
|
||||
$this->map(Ids::DIRT, fn() => Blocks::DIRT()->setDirtType(DirtType::NORMAL));
|
||||
$this->map(Ids::DIRT_WITH_ROOTS, fn() => Blocks::DIRT()->setDirtType(DirtType::ROOTED));
|
||||
$this->map(Ids::LARGE_FERN, fn(Reader $in) => Helper::decodeDoublePlant(Blocks::LARGE_FERN(), $in));
|
||||
@ -1232,7 +1225,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->map(Ids::ROSE_BUSH, fn(Reader $in) => Helper::decodeDoublePlant(Blocks::ROSE_BUSH(), $in));
|
||||
$this->map(Ids::SUNFLOWER, fn(Reader $in) => Helper::decodeDoublePlant(Blocks::SUNFLOWER(), $in));
|
||||
$this->map(Ids::LILAC, fn(Reader $in) => Helper::decodeDoublePlant(Blocks::LILAC(), $in));
|
||||
$this->map(Ids::ELEMENT_CONSTRUCTOR, fn(Reader $in) => Blocks::ELEMENT_CONSTRUCTOR()
|
||||
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()))
|
||||
);
|
||||
$this->mapStairs(Ids::END_BRICK_STAIRS, fn() => Blocks::END_STONE_BRICK_STAIRS());
|
||||
$this->map(Ids::END_STONE_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::END_STONE_BRICK_WALL(), $in));
|
||||
$this->map(Ids::END_PORTAL_FRAME, function(Reader $in) : Block{
|
||||
return Blocks::END_PORTAL_FRAME()
|
||||
->setEye($in->readBool(StateNames::END_PORTAL_EYE_BIT))
|
||||
@ -1284,6 +1281,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
});
|
||||
$this->mapSlab(Ids::GRANITE_SLAB, Ids::GRANITE_DOUBLE_SLAB, fn() => Blocks::GRANITE_SLAB());
|
||||
$this->mapStairs(Ids::GRANITE_STAIRS, fn() => Blocks::GRANITE_STAIRS());
|
||||
$this->map(Ids::GRANITE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::GRANITE_WALL(), $in));
|
||||
$this->map(Ids::HAY_BLOCK, function(Reader $in) : Block{
|
||||
$in->ignored(StateNames::DEPRECATED);
|
||||
return Blocks::HAY_BALE()->setAxis($in->readPillarAxis());
|
||||
@ -1296,6 +1294,9 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
});
|
||||
$this->map(Ids::IRON_DOOR, fn(Reader $in) => Helper::decodeDoor(Blocks::IRON_DOOR(), $in));
|
||||
$this->map(Ids::IRON_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Blocks::IRON_TRAPDOOR(), $in));
|
||||
$this->map(Ids::LAB_TABLE, fn(Reader $in) => Blocks::LAB_TABLE()
|
||||
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()))
|
||||
);
|
||||
$this->map(Ids::LADDER, function(Reader $in) : Block{
|
||||
return Blocks::LADDER()
|
||||
->setFacing($in->readHorizontalFacing());
|
||||
@ -1367,6 +1368,9 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
return Blocks::LOOM()
|
||||
->setFacing($in->readLegacyHorizontalFacing());
|
||||
});
|
||||
$this->map(Ids::MATERIAL_REDUCER, fn(Reader $in) => Blocks::MATERIAL_REDUCER()
|
||||
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()))
|
||||
);
|
||||
$this->map(Ids::MEDIUM_AMETHYST_BUD, function(Reader $in) : Block{
|
||||
return Blocks::AMETHYST_CLUSTER()
|
||||
->setStage(AmethystCluster::STAGE_MEDIUM_BUD)
|
||||
@ -1375,8 +1379,10 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->map(Ids::MELON_STEM, fn(Reader $in) => Helper::decodeStem(Blocks::MELON_STEM(), $in));
|
||||
$this->mapSlab(Ids::MOSSY_COBBLESTONE_SLAB, Ids::MOSSY_COBBLESTONE_DOUBLE_SLAB, fn() => Blocks::MOSSY_COBBLESTONE_SLAB());
|
||||
$this->mapStairs(Ids::MOSSY_COBBLESTONE_STAIRS, fn() => Blocks::MOSSY_COBBLESTONE_STAIRS());
|
||||
$this->map(Ids::MOSSY_COBBLESTONE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::MOSSY_COBBLESTONE_WALL(), $in));
|
||||
$this->mapSlab(Ids::MOSSY_STONE_BRICK_SLAB, Ids::MOSSY_STONE_BRICK_DOUBLE_SLAB, fn() => Blocks::MOSSY_STONE_BRICK_SLAB());
|
||||
$this->mapStairs(Ids::MOSSY_STONE_BRICK_STAIRS, fn() => Blocks::MOSSY_STONE_BRICK_STAIRS());
|
||||
$this->map(Ids::MOSSY_STONE_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::MOSSY_STONE_BRICK_WALL(), $in));
|
||||
$this->mapSlab(Ids::MUD_BRICK_SLAB, Ids::MUD_BRICK_DOUBLE_SLAB, fn() => Blocks::MUD_BRICK_SLAB());
|
||||
$this->mapStairs(Ids::MUD_BRICK_STAIRS, fn() => Blocks::MUD_BRICK_STAIRS());
|
||||
$this->map(Ids::MUD_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::MUD_BRICK_WALL(), $in));
|
||||
@ -1386,6 +1392,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
});
|
||||
$this->mapSlab(Ids::NETHER_BRICK_SLAB, Ids::NETHER_BRICK_DOUBLE_SLAB, fn() => Blocks::NETHER_BRICK_SLAB());
|
||||
$this->mapStairs(Ids::NETHER_BRICK_STAIRS, fn() => Blocks::NETHER_BRICK_STAIRS());
|
||||
$this->map(Ids::NETHER_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::NETHER_BRICK_WALL(), $in));
|
||||
$this->map(Ids::NETHER_WART, function(Reader $in) : Block{
|
||||
return Blocks::NETHER_WART()
|
||||
->setAge($in->readBoundedInt(StateNames::AGE, 0, 3));
|
||||
@ -1461,6 +1468,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
->setPowered(true));
|
||||
$this->mapSlab(Ids::PRISMARINE_BRICK_SLAB, Ids::PRISMARINE_BRICK_DOUBLE_SLAB, fn() => Blocks::PRISMARINE_BRICKS_SLAB());
|
||||
$this->mapStairs(Ids::PRISMARINE_BRICKS_STAIRS, fn() => Blocks::PRISMARINE_BRICKS_STAIRS());
|
||||
$this->map(Ids::PRISMARINE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::PRISMARINE_WALL(), $in));
|
||||
$this->mapSlab(Ids::PRISMARINE_SLAB, Ids::PRISMARINE_DOUBLE_SLAB, fn() => Blocks::PRISMARINE_SLAB());
|
||||
$this->mapStairs(Ids::PRISMARINE_STAIRS, fn() => Blocks::PRISMARINE_STAIRS());
|
||||
$this->map(Ids::PUMPKIN, function(Reader $in) : Block{
|
||||
@ -1469,19 +1477,10 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
});
|
||||
$this->map(Ids::PUMPKIN_STEM, fn(Reader $in) => Helper::decodeStem(Blocks::PUMPKIN_STEM(), $in));
|
||||
$this->map(Ids::PURPUR_BLOCK, function(Reader $in) : Block{
|
||||
$type = $in->readString(StateNames::CHISEL_TYPE);
|
||||
if($type === StringValues::CHISEL_TYPE_LINES){
|
||||
return Blocks::PURPUR_PILLAR()->setAxis($in->readPillarAxis());
|
||||
}else{
|
||||
$in->ignored(StateNames::PILLAR_AXIS); //axis only applies to pillars
|
||||
return match($type){
|
||||
StringValues::CHISEL_TYPE_CHISELED, //TODO: bug in MCPE
|
||||
StringValues::CHISEL_TYPE_SMOOTH, //TODO: bug in MCPE
|
||||
StringValues::CHISEL_TYPE_DEFAULT => Blocks::PURPUR(),
|
||||
default => throw $in->badValueException(StateNames::CHISEL_TYPE, $type),
|
||||
};
|
||||
}
|
||||
$in->ignored(StateNames::PILLAR_AXIS); //???
|
||||
return Blocks::PURPUR();
|
||||
});
|
||||
$this->map(Ids::PURPUR_PILLAR, fn(Reader $in) => Blocks::PURPUR_PILLAR()->setAxis($in->readPillarAxis()));
|
||||
$this->mapSlab(Ids::PURPUR_SLAB, Ids::PURPUR_DOUBLE_SLAB, fn() => Blocks::PURPUR_SLAB());
|
||||
$this->mapStairs(Ids::PURPUR_STAIRS, fn() => Blocks::PURPUR_STAIRS());
|
||||
$this->map(Ids::QUARTZ_BLOCK, function(Reader $in) : Opaque{
|
||||
@ -1501,8 +1500,10 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->map(Ids::RED_MUSHROOM_BLOCK, fn(Reader $in) => Helper::decodeMushroomBlock(Blocks::RED_MUSHROOM_BLOCK(), $in));
|
||||
$this->mapSlab(Ids::RED_NETHER_BRICK_SLAB, Ids::RED_NETHER_BRICK_DOUBLE_SLAB, fn() => Blocks::RED_NETHER_BRICK_SLAB());
|
||||
$this->mapStairs(Ids::RED_NETHER_BRICK_STAIRS, fn() => Blocks::RED_NETHER_BRICK_STAIRS());
|
||||
$this->map(Ids::RED_NETHER_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::RED_NETHER_BRICK_WALL(), $in));
|
||||
$this->mapSlab(Ids::RED_SANDSTONE_SLAB, Ids::RED_SANDSTONE_DOUBLE_SLAB, fn() => Blocks::RED_SANDSTONE_SLAB());
|
||||
$this->mapStairs(Ids::RED_SANDSTONE_STAIRS, fn() => Blocks::RED_SANDSTONE_STAIRS());
|
||||
$this->map(Ids::RED_SANDSTONE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::RED_SANDSTONE_WALL(), $in));
|
||||
$this->map(Ids::REDSTONE_LAMP, function() : Block{
|
||||
return Blocks::REDSTONE_LAMP()
|
||||
->setPowered(false);
|
||||
@ -1526,6 +1527,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
});
|
||||
$this->mapSlab(Ids::SANDSTONE_SLAB, Ids::SANDSTONE_DOUBLE_SLAB, fn() => Blocks::SANDSTONE_SLAB());
|
||||
$this->mapStairs(Ids::SANDSTONE_STAIRS, fn() => Blocks::SANDSTONE_STAIRS());
|
||||
$this->map(Ids::SANDSTONE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::SANDSTONE_WALL(), $in));
|
||||
$this->map(Ids::SEA_PICKLE, function(Reader $in) : Block{
|
||||
return Blocks::SEA_PICKLE()
|
||||
->setCount($in->readBoundedInt(StateNames::CLUSTER_COUNT, 0, 3) + 1)
|
||||
@ -1582,19 +1584,13 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
return Blocks::SOUL_TORCH()
|
||||
->setFacing($in->readTorchFacing());
|
||||
});
|
||||
$this->map(Ids::SPONGE, function(Reader $in) : Block{
|
||||
return Blocks::SPONGE()->setWet(match($type = $in->readString(StateNames::SPONGE_TYPE)){
|
||||
StringValues::SPONGE_TYPE_DRY => false,
|
||||
StringValues::SPONGE_TYPE_WET => true,
|
||||
default => throw $in->badValueException(StateNames::SPONGE_TYPE, $type),
|
||||
});
|
||||
});
|
||||
$this->map(Ids::STANDING_BANNER, function(Reader $in) : Block{
|
||||
return Blocks::BANNER()
|
||||
->setRotation($in->readBoundedInt(StateNames::GROUND_SIGN_DIRECTION, 0, 15));
|
||||
});
|
||||
$this->mapSlab(Ids::STONE_BRICK_SLAB, Ids::STONE_BRICK_DOUBLE_SLAB, fn() => Blocks::STONE_BRICK_SLAB());
|
||||
$this->mapStairs(Ids::STONE_BRICK_STAIRS, fn() => Blocks::STONE_BRICK_STAIRS());
|
||||
$this->map(Ids::STONE_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::STONE_BRICK_WALL(), $in));
|
||||
$this->map(Ids::STONE_BUTTON, fn(Reader $in) => Helper::decodeButton(Blocks::STONE_BUTTON(), $in));
|
||||
$this->map(Ids::STONE_PRESSURE_PLATE, fn(Reader $in) => Helper::decodeSimplePressurePlate(Blocks::STONE_PRESSURE_PLATE(), $in));
|
||||
$this->mapStairs(Ids::STONE_STAIRS, fn() => Blocks::COBBLESTONE_STAIRS());
|
||||
@ -1611,7 +1607,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->map(Ids::TNT, function(Reader $in) : Block{
|
||||
return Blocks::TNT()
|
||||
->setUnstable($in->readBool(StateNames::EXPLODE_BIT))
|
||||
->setWorksUnderwater($in->readBool(StateNames::ALLOW_UNDERWATER_BIT));
|
||||
->setWorksUnderwater(false);
|
||||
});
|
||||
$this->map(Ids::TORCH, function(Reader $in) : Block{
|
||||
return Blocks::TORCH()
|
||||
@ -1649,6 +1645,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
return Blocks::TWISTING_VINES()
|
||||
->setAge($in->readBoundedInt(StateNames::TWISTING_VINES_AGE, 0, 25));
|
||||
});
|
||||
$this->map(Ids::UNDERWATER_TNT, function(Reader $in) : Block{
|
||||
return Blocks::TNT()
|
||||
->setUnstable($in->readBool(StateNames::EXPLODE_BIT))
|
||||
->setWorksUnderwater(true);
|
||||
});
|
||||
$this->map(Ids::UNDERWATER_TORCH, function(Reader $in) : Block{
|
||||
return Blocks::UNDERWATER_TORCH()
|
||||
->setFacing($in->readTorchFacing());
|
||||
|
@ -109,6 +109,7 @@ final class ItemTypeNames{
|
||||
public const CHAINMAIL_HELMET = "minecraft:chainmail_helmet";
|
||||
public const CHAINMAIL_LEGGINGS = "minecraft:chainmail_leggings";
|
||||
public const CHARCOAL = "minecraft:charcoal";
|
||||
public const CHEMISTRY_TABLE = "minecraft:chemistry_table";
|
||||
public const CHERRY_BOAT = "minecraft:cherry_boat";
|
||||
public const CHERRY_CHEST_BOAT = "minecraft:cherry_chest_boat";
|
||||
public const CHERRY_DOOR = "minecraft:cherry_door";
|
||||
@ -127,6 +128,8 @@ final class ItemTypeNames{
|
||||
public const COD = "minecraft:cod";
|
||||
public const COD_BUCKET = "minecraft:cod_bucket";
|
||||
public const COD_SPAWN_EGG = "minecraft:cod_spawn_egg";
|
||||
public const COLORED_TORCH_BP = "minecraft:colored_torch_bp";
|
||||
public const COLORED_TORCH_RG = "minecraft:colored_torch_rg";
|
||||
public const COMMAND_BLOCK_MINECART = "minecraft:command_block_minecart";
|
||||
public const COMPARATOR = "minecraft:comparator";
|
||||
public const COMPASS = "minecraft:compass";
|
||||
|
@ -54,6 +54,7 @@ use pocketmine\network\mcpe\protocol\types\BlockPosition;
|
||||
use pocketmine\network\mcpe\protocol\types\Enchant;
|
||||
use pocketmine\network\mcpe\protocol\types\EnchantOption as ProtocolEnchantOption;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\ContainerIds;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\FullContainerName;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\ItemStack;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\NetworkInventoryAction;
|
||||
@ -500,16 +501,18 @@ class InventoryManager{
|
||||
$this->session->sendDataPacket(InventorySlotPacket::create(
|
||||
$windowId,
|
||||
$netSlot,
|
||||
new ItemStackWrapper(0, ItemStack::null()),
|
||||
0
|
||||
new FullContainerName($this->lastInventoryNetworkId),
|
||||
0,
|
||||
new ItemStackWrapper(0, ItemStack::null())
|
||||
));
|
||||
}
|
||||
//now send the real contents
|
||||
$this->session->sendDataPacket(InventorySlotPacket::create(
|
||||
$windowId,
|
||||
$netSlot,
|
||||
$itemStackWrapper,
|
||||
0
|
||||
new FullContainerName($this->lastInventoryNetworkId),
|
||||
0,
|
||||
$itemStackWrapper
|
||||
));
|
||||
}
|
||||
|
||||
@ -528,10 +531,11 @@ class InventoryManager{
|
||||
$this->session->sendDataPacket(InventoryContentPacket::create(
|
||||
$windowId,
|
||||
array_fill_keys(array_keys($itemStackWrappers), new ItemStackWrapper(0, ItemStack::null())),
|
||||
new FullContainerName($this->lastInventoryNetworkId),
|
||||
0
|
||||
));
|
||||
//now send the real contents
|
||||
$this->session->sendDataPacket(InventoryContentPacket::create($windowId, $itemStackWrappers, 0));
|
||||
$this->session->sendDataPacket(InventoryContentPacket::create($windowId, $itemStackWrappers, new FullContainerName($this->lastInventoryNetworkId), 0));
|
||||
}
|
||||
|
||||
public function syncSlot(Inventory $inventory, int $slot, ItemStack $itemStack) : void{
|
||||
|
@ -787,7 +787,7 @@ class NetworkSession{
|
||||
public function transfer(string $ip, int $port, Translatable|string|null $reason = null) : void{
|
||||
$reason ??= KnownTranslationFactory::pocketmine_disconnect_transfer();
|
||||
$this->tryDisconnect(function() use ($ip, $port, $reason) : void{
|
||||
$this->sendDataPacket(TransferPacket::create($ip, $port), true);
|
||||
$this->sendDataPacket(TransferPacket::create($ip, $port, false), true);
|
||||
if($this->player !== null){
|
||||
$this->player->onPostDisconnect($reason, null);
|
||||
}
|
||||
|
@ -38,8 +38,8 @@ use pocketmine\network\mcpe\protocol\MobEquipmentPacket;
|
||||
use pocketmine\network\mcpe\protocol\RemoveActorPacket;
|
||||
use pocketmine\network\mcpe\protocol\SetActorDataPacket;
|
||||
use pocketmine\network\mcpe\protocol\TakeItemActorPacket;
|
||||
use pocketmine\network\mcpe\protocol\types\entity\Attribute as NetworkAttribute;
|
||||
use pocketmine\network\mcpe\protocol\types\entity\PropertySyncData;
|
||||
use pocketmine\network\mcpe\protocol\types\entity\UpdateAttribute;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\ContainerIds;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\ItemStack;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper;
|
||||
@ -67,7 +67,7 @@ final class StandardEntityEventBroadcaster implements EntityEventBroadcaster{
|
||||
if(count($attributes) > 0){
|
||||
$this->sendDataPacket($recipients, UpdateAttributesPacket::create(
|
||||
$entity->getId(),
|
||||
array_map(fn(Attribute $attr) => new NetworkAttribute($attr->getId(), $attr->getMinValue(), $attr->getMaxValue(), $attr->getValue(), $attr->getDefaultValue(), []), $attributes),
|
||||
array_map(fn(Attribute $attr) => new UpdateAttribute($attr->getId(), $attr->getMinValue(), $attr->getMaxValue(), $attr->getValue(), $attr->getMinValue(), $attr->getMaxValue(), $attr->getDefaultValue(), []), $attributes),
|
||||
0
|
||||
));
|
||||
}
|
||||
@ -142,6 +142,13 @@ final class StandardEntityEventBroadcaster implements EntityEventBroadcaster{
|
||||
}
|
||||
|
||||
public function onEmote(array $recipients, Human $from, string $emoteId) : void{
|
||||
$this->sendDataPacket($recipients, EmotePacket::create($from->getId(), $emoteId, "", "", EmotePacket::FLAG_SERVER | EmotePacket::FLAG_MUTE_ANNOUNCEMENT));
|
||||
$this->sendDataPacket($recipients, EmotePacket::create(
|
||||
$from->getId(),
|
||||
$emoteId,
|
||||
0, //seems to be irrelevant for the client, we cannot risk rebroadcasting random values received
|
||||
"",
|
||||
"",
|
||||
EmotePacket::FLAG_SERVER | EmotePacket::FLAG_MUTE_ANNOUNCEMENT
|
||||
));
|
||||
}
|
||||
}
|
||||
|
@ -343,7 +343,7 @@ class ItemStackRequestExecutor{
|
||||
$this->setNextCreatedItem($window->getOutput($optionId));
|
||||
}
|
||||
}else{
|
||||
$this->beginCrafting($action->getRecipeId(), 1);
|
||||
$this->beginCrafting($action->getRecipeId(), $action->getRepetitions());
|
||||
}
|
||||
}elseif($action instanceof CraftRecipeAutoStackRequestAction){
|
||||
$this->beginCrafting($action->getRecipeId(), $action->getRepetitions());
|
||||
|
@ -100,7 +100,7 @@ final class ItemStackResponseBuilder{
|
||||
|
||||
$responseContainerInfos = [];
|
||||
foreach($responseInfosByContainer as $containerInterfaceId => $responseInfos){
|
||||
$responseContainerInfos[] = new ItemStackResponseContainerInfo(new FullContainerName($containerInterfaceId, 0), $responseInfos);
|
||||
$responseContainerInfos[] = new ItemStackResponseContainerInfo(new FullContainerName($containerInterfaceId), $responseInfos);
|
||||
}
|
||||
|
||||
return new ItemStackResponse(ItemStackResponse::RESULT_OK, $this->requestId, $responseContainerInfos);
|
||||
|
@ -115,11 +115,9 @@ class ResourcePacksPacketHandler extends PacketHandler{
|
||||
//TODO: support forcing server packs
|
||||
$this->session->sendDataPacket(ResourcePacksInfoPacket::create(
|
||||
resourcePackEntries: $resourcePackEntries,
|
||||
behaviorPackEntries: [],
|
||||
mustAccept: $this->mustAccept,
|
||||
hasAddons: false,
|
||||
hasScripts: false,
|
||||
forceServerPacks: false,
|
||||
cdnUrls: []
|
||||
));
|
||||
$this->session->getLogger()->debug("Waiting for client to accept resource packs");
|
||||
|
@ -51,12 +51,12 @@ use function time;
|
||||
class BedrockWorldData extends BaseNbtWorldData{
|
||||
|
||||
public const CURRENT_STORAGE_VERSION = 10;
|
||||
public const CURRENT_STORAGE_NETWORK_VERSION = 712;
|
||||
public const CURRENT_STORAGE_NETWORK_VERSION = 729;
|
||||
public const CURRENT_CLIENT_VERSION_TARGET = [
|
||||
1, //major
|
||||
21, //minor
|
||||
20, //patch
|
||||
0, //revision
|
||||
30, //patch
|
||||
3, //revision
|
||||
0 //is beta
|
||||
];
|
||||
|
||||
|
2
start.sh
2
start.sh
@ -1,6 +1,6 @@
|
||||
#!/usr/bin/env bash
|
||||
DIR="$(cd -P "$( dirname "${BASH_SOURCE[0]}" )" && pwd)"
|
||||
cd "$DIR"
|
||||
cd "$DIR" || { echo "Couldn't change directory to $DIR"; exit 1; }
|
||||
|
||||
while getopts "p:f:l" OPTION 2> /dev/null; do
|
||||
case ${OPTION} in
|
||||
|
@ -7,6 +7,9 @@ while getopts "t:" OPTION 2> /dev/null; do
|
||||
t)
|
||||
PM_WORKERS="$OPTARG"
|
||||
;;
|
||||
\?)
|
||||
break
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
@ -19,7 +22,7 @@ rm PocketMine-MP.phar 2> /dev/null
|
||||
mkdir "$DATA_DIR"
|
||||
mkdir "$PLUGINS_DIR"
|
||||
|
||||
cd tests/plugins/DevTools
|
||||
cd tests/plugins/DevTools || { echo "Couldn't change directory to $DIR"; exit 1; }
|
||||
php -dphar.readonly=0 ./src/ConsoleScript.php --make ./ --relative ./ --out "$PLUGINS_DIR/DevTools.phar"
|
||||
cd ../../..
|
||||
composer make-server
|
||||
@ -45,7 +48,7 @@ if [ "$result" != "" ]; then
|
||||
echo "$result"
|
||||
echo Some tests did not complete successfully, changing build status to failed
|
||||
exit 1
|
||||
elif [ $(grep -c "ERROR\|CRITICAL\|EMERGENCY" "$DATA_DIR/server.log") -ne 0 ]; then
|
||||
elif [ "$(grep -c "ERROR\|CRITICAL\|EMERGENCY" "$DATA_DIR/server.log")" -ne 0 ]; then
|
||||
echo Server log contains error messages, changing build status to failed
|
||||
exit 1
|
||||
else
|
||||
|
@ -550,8 +550,35 @@ function processRemappedStates(array $upgradeTable) : array{
|
||||
if($existing === null || $existing->equals($remap)){
|
||||
$list[$rawOldState] = $remap;
|
||||
}else{
|
||||
//match criteria is borked
|
||||
throw new AssumptionFailedError("Match criteria resulted in two ambiguous remaps");
|
||||
//TODO: ambiguous filter - this is a bug in the unchanged states calculation
|
||||
//this is a real pain to fix, so workaround this for now
|
||||
//this arose in 1.20.40 with brown_mushroom_block when variants 10 and 15 were remapped to mushroom_stem
|
||||
//while also keeping the huge_mushroom_bits property with the same value
|
||||
//this causes huge_mushroom_bits to be considered an "unchanged" state, which is *technically* correct, but
|
||||
//means it can't be deleted from the filter
|
||||
|
||||
//move stuff from newState to copiedState where possible, even if we can't delete it from the filter
|
||||
$cleanedNewState2 = $newState;
|
||||
$copiedState = [];
|
||||
foreach(Utils::stringifyKeys($cleanedNewState2) as $newPropertyName => $newPropertyValue){
|
||||
if(isset($oldState[$newPropertyName]) && $oldState[$newPropertyName]->equals($newPropertyValue)){
|
||||
$copiedState[] = $newPropertyName;
|
||||
unset($cleanedNewState2[$newPropertyName]);
|
||||
}
|
||||
}
|
||||
|
||||
$fallbackRawFilter = encodeOrderedProperties($oldState);
|
||||
if(isset($list[$fallbackRawFilter])){
|
||||
throw new AssumptionFailedError("Exact match filter collision for \"" . $pair->old->getName() . "\" - this should never happen");
|
||||
}
|
||||
$list[$fallbackRawFilter] = new BlockStateUpgradeSchemaBlockRemap(
|
||||
$oldState,
|
||||
$newName,
|
||||
$cleanedNewState2,
|
||||
$copiedState
|
||||
);
|
||||
\GlobalLogger::get()->warning("Couldn't calculate an unambiguous partial remappedStates filter for some states of \"" . $pair->old->getName() . "\" - falling back to exact match");
|
||||
\GlobalLogger::get()->warning("The schema should still work, but may be larger than desired");
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user