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use cleanup
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@ -21,14 +21,9 @@
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namespace pocketmine\inventory;
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use pocketmine\level\Level;
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use pocketmine\level\Position;
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use pocketmine\math\Vector3;
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use pocketmine\network\Network;
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use pocketmine\network\protocol\TileEventPacket;
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use pocketmine\Player;
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use pocketmine\Server;
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use pocketmine\tile\Chest;
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class FakeBlockMenu extends Position implements InventoryHolder{
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