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InventoryTransactionEvent: rewrite documentation
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@ -29,8 +29,17 @@ use pocketmine\event\Event;
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use pocketmine\inventory\transaction\InventoryTransaction;
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use pocketmine\inventory\transaction\InventoryTransaction;
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/**
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/**
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* Called when there is a transaction between two Inventory objects.
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* Called when a player performs actions involving items in inventories.
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* The source of this can be a Player, entities, mobs, or even hoppers in the future!
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*
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* This may involve multiple inventories, and may include actions such as:
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* - moving items from one slot to another
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* - splitting itemstacks
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* - dragging itemstacks across inventory slots (slot painting)
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* - dropping an item on the ground
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* - taking an item from the creative inventory menu
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* - destroying (trashing) an item
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*
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* @see https://doc.pmmp.io/en/rtfd/developer-reference/inventory-transactions.html for more information on inventory transactions
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*/
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*/
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class InventoryTransactionEvent extends Event implements Cancellable{
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class InventoryTransactionEvent extends Event implements Cancellable{
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use CancellableTrait;
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use CancellableTrait;
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