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Level rewrite middle step
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48
src/pocketmine/event/level/SpawnChangeEvent.php
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48
src/pocketmine/event/level/SpawnChangeEvent.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\event\level;
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use pocketmine\level\Level;
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use pocketmine\level\Position;
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/**
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* An event that is called when a level spawn changes.
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* The previous spawn is included
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*/
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class SpawnChangeEvent extends LevelEvent{
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public static $handlerList = null;
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/** @var Position */
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private $previousSpawn;
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public function __construct(Level $level, Position $previousSpawn){
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$this->level = $level;
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$this->previousSpawn = $previousSpawn;
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}
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/**
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* @return Position
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*/
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public function getPreviousSpawn(){
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return $this->previousSpawn;
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}
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}
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