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Fix the copper block scrape sound (#5147)
Co-authored-by: Dylan T <dktapps@pmmp.io>
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@ -34,7 +34,7 @@ use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\player\Player;
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use pocketmine\world\sound\CopperWaxApplySound;
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use pocketmine\world\sound\CopperWaxApplySound;
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use pocketmine\world\sound\CopperWaxRemoveSound;
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use pocketmine\world\sound\CopperWaxRemoveSound;
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use pocketmine\world\sound\ItemUseOnBlockSound;
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use pocketmine\world\sound\ScrapeSound;
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trait CopperTrait{
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trait CopperTrait{
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private CopperOxidation $oxidation;
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private CopperOxidation $oxidation;
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@ -93,7 +93,7 @@ trait CopperTrait{
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$this->oxidation = $previousOxidation;
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$this->oxidation = $previousOxidation;
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$this->position->getWorld()->setBlock($this->position, $this);
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$this->position->getWorld()->setBlock($this->position, $this);
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//TODO: turquoise particles are supposed to appear when removing oxidation
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//TODO: turquoise particles are supposed to appear when removing oxidation
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$this->position->getWorld()->addSound($this->position, new ItemUseOnBlockSound($this));
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$this->position->getWorld()->addSound($this->position, new ScrapeSound());
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$item->applyDamage(1);
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$item->applyDamage(1);
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return true;
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return true;
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}
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}
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34
src/world/sound/ScrapeSound.php
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34
src/world/sound/ScrapeSound.php
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@ -0,0 +1,34 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\world\sound;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
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final class ScrapeSound implements Sound{
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public function encode(Vector3 $pos) : array{
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return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::SCRAPE, $pos, false)];
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}
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}
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