mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-10-20 15:41:33 +00:00
Improved global entity motion encoding using per-player queues
This commit is contained in:
@@ -24,7 +24,6 @@ namespace pocketmine\entity;
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use pocketmine\level\format\FullChunk;
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use pocketmine\nbt\tag\Compound;
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use pocketmine\network\protocol\AddEntityPacket;
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use pocketmine\network\protocol\SetEntityMotionPacket;
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use pocketmine\Player;
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class Arrow extends Projectile{
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@@ -73,11 +72,7 @@ class Arrow extends Projectile{
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$pk->did = 0; //TODO: send motion here
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$player->dataPacket($pk);
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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$player->dataPacket($pk);
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$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
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parent::spawnTo($player);
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}
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@@ -51,11 +51,9 @@ use pocketmine\nbt\tag\Float;
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use pocketmine\nbt\tag\Short;
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use pocketmine\nbt\tag\String;
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use pocketmine\Network;
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use pocketmine\network\protocol\MoveEntityPacket;
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use pocketmine\network\protocol\MovePlayerPacket;
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use pocketmine\network\protocol\RemoveEntityPacket;
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use pocketmine\network\protocol\SetEntityDataPacket;
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use pocketmine\network\protocol\SetEntityMotionPacket;
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use pocketmine\network\protocol\SetTimePacket;
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use pocketmine\Player;
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use pocketmine\plugin\Plugin;
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@@ -594,15 +592,13 @@ abstract class Entity extends Location implements Metadatable{
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$pk->yaw = $this->yaw;
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$pk->pitch = $this->pitch;
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$pk->bodyYaw = $this->yaw;
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Server::broadcastPacket($this->hasSpawned, $pk);
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}else{
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//TODO: add to move list
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$pk = new MoveEntityPacket();
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$pk->entities = [
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[$this->id, $this->x, $this->y + $this->getEyeHeight(), $this->z, $this->yaw, $this->pitch]
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];
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foreach($this->hasSpawned as $player){
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$player->addEntityMovement($this->id, $this->x, $this->y + $this->getEyeHeight(), $this->z, $this->yaw, $this->pitch);
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}
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}
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Server::broadcastPacket($this->hasSpawned, $pk);
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}
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if(($this->lastMotionX != $this->motionX or $this->lastMotionY != $this->motionY or $this->lastMotionZ != $this->motionZ)){
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@@ -610,12 +606,9 @@ abstract class Entity extends Location implements Metadatable{
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$this->lastMotionY = $this->motionY;
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$this->lastMotionZ = $this->motionZ;
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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Server::broadcastPacket($this->hasSpawned, $pk);
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foreach($this->hasSpawned as $player){
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$player->addEntityMotion($this->id, $this->motionX, $this->motionY, $this->motionZ);
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}
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if($this instanceof Player){
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$this->motionX = 0;
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@@ -1152,11 +1145,7 @@ abstract class Entity extends Location implements Metadatable{
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if(!$this->justCreated){
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if($this instanceof Player){
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[0, $this->motionX, $this->motionY, $this->motionZ]
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];
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$this->dataPacket($pk);
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$this->addEntityMotion(0, $this->motionX, $this->motionY, $this->motionZ);
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}
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$this->updateMovement();
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}
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@@ -31,7 +31,6 @@ use pocketmine\math\Vector3;
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use pocketmine\nbt\tag\Byte;
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use pocketmine\nbt\tag\Int;
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use pocketmine\network\protocol\AddEntityPacket;
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use pocketmine\network\protocol\SetEntityMotionPacket;
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use pocketmine\Player;
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class FallingSand extends Entity{
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@@ -159,11 +158,7 @@ class FallingSand extends Entity{
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$pk->did = -($this->getBlock() | $this->getDamage() << 0x10);
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$player->dataPacket($pk);
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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$player->dataPacket($pk);
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$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
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parent::spawnTo($player);
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}
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@@ -32,7 +32,6 @@ use pocketmine\nbt\tag\Short;
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use pocketmine\Network;
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use pocketmine\network\protocol\AddPlayerPacket;
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use pocketmine\network\protocol\RemovePlayerPacket;
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use pocketmine\network\protocol\SetEntityMotionPacket;
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use pocketmine\Player;
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use pocketmine\utils\TextFormat;
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@@ -175,11 +174,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
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$pk->metadata = $this->getData();
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$player->dataPacket($pk);
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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$player->dataPacket($pk);
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$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
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$this->inventory->sendArmorContents($player);
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}
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@@ -32,7 +32,6 @@ use pocketmine\nbt\tag\Compound;
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use pocketmine\nbt\tag\Short;
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use pocketmine\nbt\tag\String;
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use pocketmine\network\protocol\AddItemEntityPacket;
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use pocketmine\network\protocol\SetEntityMotionPacket;
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use pocketmine\Player;
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class Item extends Entity{
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@@ -237,11 +236,7 @@ class Item extends Entity{
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$pk->item = $this->getItem();
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$player->dataPacket($pk);
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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$player->dataPacket($pk);
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$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
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parent::spawnTo($player);
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}
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@@ -28,7 +28,6 @@ use pocketmine\event\entity\ExplosionPrimeEvent;
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use pocketmine\level\Explosion;
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use pocketmine\nbt\tag\Byte;
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use pocketmine\network\protocol\AddEntityPacket;
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use pocketmine\network\protocol\SetEntityMotionPacket;
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use pocketmine\Player;
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class PrimedTNT extends Entity implements Explosive{
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@@ -147,11 +146,7 @@ class PrimedTNT extends Entity implements Explosive{
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$pk->did = 0;
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$player->dataPacket($pk);
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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$player->dataPacket($pk);
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$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
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parent::spawnTo($player);
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}
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@@ -25,7 +25,6 @@ namespace pocketmine\entity;
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use pocketmine\level\format\FullChunk;
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use pocketmine\nbt\tag\Compound;
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use pocketmine\network\protocol\AddEntityPacket;
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use pocketmine\network\protocol\SetEntityMotionPacket;
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use pocketmine\Player;
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class Snowball extends Projectile{
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@@ -72,11 +71,7 @@ class Snowball extends Projectile{
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$pk->did = 0; //TODO: send motion here
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$player->dataPacket($pk);
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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$player->dataPacket($pk);
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$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
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parent::spawnTo($player);
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}
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@@ -24,7 +24,6 @@ namespace pocketmine\entity;
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use pocketmine\nbt\tag\Int;
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use pocketmine\network\protocol\AddMobPacket;
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use pocketmine\network\protocol\SetEntityMotionPacket;
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use pocketmine\Player;
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class Villager extends Creature implements NPC, Ageable{
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@@ -64,11 +63,7 @@ class Villager extends Creature implements NPC, Ageable{
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$pk->metadata = $this->getData();
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$player->dataPacket($pk);
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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$player->dataPacket($pk);
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$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
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parent::spawnTo($player);
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}
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@@ -25,7 +25,6 @@ namespace pocketmine\entity;
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use pocketmine\event\entity\EntityDamageByEntityEvent;
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use pocketmine\item\Item as ItemItem;
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use pocketmine\network\protocol\AddMobPacket;
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use pocketmine\network\protocol\SetEntityMotionPacket;
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use pocketmine\Player;
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class Zombie extends Monster{
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@@ -52,11 +51,7 @@ class Zombie extends Monster{
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$pk->metadata = $this->getData();
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$player->dataPacket($pk);
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$pk = new SetEntityMotionPacket();
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$pk->entities = [
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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$player->dataPacket($pk);
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$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
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parent::spawnTo($player);
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}
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