mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
Remove remaining direct protocol usages for particles
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@ -27,11 +27,11 @@ use pocketmine\block\Block;
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use pocketmine\block\BlockLegacyIds;
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use pocketmine\event\entity\EntityDamageEvent;
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use pocketmine\event\entity\ProjectileHitEvent;
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use pocketmine\level\particle\EndermanTeleportParticle;
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use pocketmine\level\sound\EndermanTeleportSound;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\RayTraceResult;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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class EnderPearl extends Throwable{
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public const NETWORK_ID = self::ENDER_PEARL;
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@ -51,7 +51,7 @@ class EnderPearl extends Throwable{
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//TODO: check end gateways (when they are added)
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//TODO: spawn endermites at origin
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$this->level->broadcastLevelEvent($owner, LevelEventPacket::EVENT_PARTICLE_ENDERMAN_TELEPORT);
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$this->level->addParticle($owner, new EndermanTeleportParticle());
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$this->level->addSound($owner, new EndermanTeleportSound());
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$owner->teleport($target = $event->getRayTraceResult()->getHitVector());
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$this->level->addSound($target, new EndermanTeleportSound());
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@ -24,9 +24,8 @@ declare(strict_types=1);
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namespace pocketmine\entity\projectile;
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use pocketmine\event\entity\ProjectileHitEvent;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\level\particle\PotionSplashParticle;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use pocketmine\utils\Color;
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use function mt_rand;
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class ExperienceBottle extends Throwable{
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@ -39,7 +38,7 @@ class ExperienceBottle extends Throwable{
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}
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public function onHit(ProjectileHitEvent $event) : void{
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$this->level->broadcastLevelEvent($this, LevelEventPacket::EVENT_PARTICLE_SPLASH, (new Color(0x38, 0x5d, 0xc6))->toARGB());
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$this->level->addParticle($this, new PotionSplashParticle(PotionSplashParticle::DEFAULT_COLOR()));
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$this->level->broadcastLevelSoundEvent($this, LevelSoundEventPacket::SOUND_GLASS);
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$this->level->dropExperience($this, mt_rand(3, 11));
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@ -32,8 +32,8 @@ use pocketmine\event\entity\ProjectileHitBlockEvent;
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use pocketmine\event\entity\ProjectileHitEntityEvent;
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use pocketmine\event\entity\ProjectileHitEvent;
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use pocketmine\item\Potion;
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use pocketmine\level\particle\PotionSplashParticle;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use pocketmine\utils\Color;
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use function round;
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@ -68,9 +68,7 @@ class SplashPotion extends Throwable{
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$hasEffects = true;
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if(empty($effects)){
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$colors = [
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new Color(0x38, 0x5d, 0xc6) //Default colour for splash water bottle and similar with no effects.
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];
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$particle = new PotionSplashParticle(PotionSplashParticle::DEFAULT_COLOR());
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$hasEffects = false;
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}else{
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$colors = [];
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@ -80,9 +78,10 @@ class SplashPotion extends Throwable{
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$colors[] = $effect->getColor();
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}
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}
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$particle = new PotionSplashParticle(Color::mix(...$colors));
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}
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$this->level->broadcastLevelEvent($this, LevelEventPacket::EVENT_PARTICLE_SPLASH, Color::mix(...$colors)->toARGB());
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$this->level->addParticle($this, $particle);
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$this->level->broadcastLevelSoundEvent($this, LevelSoundEventPacket::SOUND_GLASS);
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if($hasEffects){
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