Consistently declare BlockBreakInfo at the constructor call site

instead of inside the class
This commit is contained in:
Dylan K. Taylor
2021-05-20 22:49:51 +01:00
parent 8b4aa36e16
commit 376d2c4cd4
121 changed files with 267 additions and 657 deletions

View File

@ -28,7 +28,6 @@ use pocketmine\block\tile\EnderChest as TileEnderChest;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
use pocketmine\item\Item;
use pocketmine\item\ToolTier;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
@ -38,10 +37,6 @@ class EnderChest extends Transparent{
use FacesOppositePlacingPlayerTrait;
use NormalHorizontalFacingInMetadataTrait;
public function __construct(BlockIdentifier $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
parent::__construct($idInfo, $name, $breakInfo ?? new BlockBreakInfo(22.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 3000.0));
}
public function getLightLevel() : int{
return 7;
}