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ClearCommand: Cleanup logic & fix vanilla disparities (#4619)
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@ -836,7 +836,7 @@ However, if we add `src-namespace-prefix: pmmp\TesterPlugin` to the `plugin.yml`
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- `Item::clearCreativeItems()` -> `CreativeInventory::clear()`
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- `Item::getCreativeItemIndex()` -> `CreativeInventory::getItemIndex()`
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- `Item::getCreativeItems()` -> `CreativeInventory::getAll()`
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- `Item::initCreativeItems()` -> `CreativeInventory::init()`
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- `Item::initCreativeItems()` -> `CreativeInventory::reset()`
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- `Item::isCreativeItem()` -> `CreativeInventory::contains()`
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- `Item::removeCreativeItem()` -> `CreativeInventory::remove()`
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- The following classes have been added:
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@ -26,6 +26,8 @@ namespace pocketmine\command\defaults;
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use pocketmine\command\Command;
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use pocketmine\command\CommandSender;
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use pocketmine\command\utils\InvalidCommandSyntaxException;
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use pocketmine\inventory\Inventory;
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use pocketmine\item\Item;
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use pocketmine\item\LegacyStringToItemParser;
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use pocketmine\item\LegacyStringToItemParserException;
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use pocketmine\item\StringToItemParser;
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@ -33,9 +35,9 @@ use pocketmine\lang\KnownTranslationFactory;
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use pocketmine\permission\DefaultPermissionNames;
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use pocketmine\player\Player;
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use pocketmine\utils\TextFormat;
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use function array_merge;
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use function count;
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use function implode;
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use function min;
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class ClearCommand extends VanillaCommand{
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@ -57,7 +59,6 @@ class ClearCommand extends VanillaCommand{
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throw new InvalidCommandSyntaxException();
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}
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$target = null;
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if(isset($args[0])){
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$target = $sender->getServer()->getPlayerByPrefix($args[0]);
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if($target === null){
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@ -77,14 +78,14 @@ class ClearCommand extends VanillaCommand{
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throw new InvalidCommandSyntaxException();
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}
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$item = null;
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$targetItem = null;
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$maxCount = -1;
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if(isset($args[1])){
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try{
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$item = StringToItemParser::getInstance()->parse($args[1]) ?? LegacyStringToItemParser::getInstance()->parse($args[1]);
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$targetItem = StringToItemParser::getInstance()->parse($args[1]) ?? LegacyStringToItemParser::getInstance()->parse($args[1]);
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if(isset($args[2])){
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$item->setCount($maxCount = $this->getInteger($sender, $args[2], 0));
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$targetItem->setCount($maxCount = $this->getInteger($sender, $args[2], -1));
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}
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}catch(LegacyStringToItemParserException $e){
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//vanilla checks this at argument parsing layer, can't come up with a better alternative
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@ -93,14 +94,18 @@ class ClearCommand extends VanillaCommand{
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}
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}
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//checking players inventory for all the items matching the criteria
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if($item !== null and $maxCount === 0){
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$count = 0;
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$contents = array_merge($target->getInventory()->all($item), $target->getArmorInventory()->all($item));
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foreach($contents as $content){
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$count += $content->getCount();
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}
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/**
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* @var Inventory[] $inventories - This is the order that vanilla would clear items in.
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*/
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$inventories = [
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$target->getInventory(),
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$target->getCursorInventory(),
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$target->getArmorInventory()
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];
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// Checking player's inventory for all the items matching the criteria
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if($targetItem !== null and $maxCount === 0){
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$count = $this->countItems($inventories, $targetItem);
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if($count > 0){
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$sender->sendMessage(KnownTranslationFactory::commands_clear_testing($target->getName(), (string) $count));
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}else{
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@ -110,65 +115,59 @@ class ClearCommand extends VanillaCommand{
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return true;
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}
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$cleared = 0;
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//clear everything from the targets inventory
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if($item === null){
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$contents = array_merge($target->getInventory()->getContents(), $target->getArmorInventory()->getContents());
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foreach($contents as $content){
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$cleared += $content->getCount();
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$clearedCount = 0;
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if($targetItem === null){
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// Clear all items from the inventories
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$clearedCount += $this->countItems($inventories, null);
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foreach($inventories as $inventory){
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$inventory->clearAll();
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}
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$target->getInventory()->clearAll();
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$target->getArmorInventory()->clearAll();
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//TODO: should the cursor inv be cleared?
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}else{
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//clear the item from targets inventory irrelevant of the count
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// Clear the item from target's inventory irrelevant of the count
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if($maxCount === -1){
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if(($slot = $target->getArmorInventory()->first($item)) !== -1){
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$cleared++;
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$target->getArmorInventory()->clear($slot);
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}
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foreach($target->getInventory()->all($item) as $index => $i){
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$cleared += $i->getCount();
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$target->getInventory()->clear($index);
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$clearedCount += $this->countItems($inventories, $targetItem);
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foreach($inventories as $inventory){
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$inventory->remove($targetItem);
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}
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}else{
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//clear only the given amount of that particular item from targets inventory
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if(($slot = $target->getArmorInventory()->first($item)) !== -1){
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$cleared++;
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$maxCount--;
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$target->getArmorInventory()->clear($slot);
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}
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if($maxCount > 0){
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foreach($target->getInventory()->all($item) as $index => $i){
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if($i->getCount() >= $maxCount){
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$i->pop($maxCount);
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$cleared += $maxCount;
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$target->getInventory()->setItem($index, $i);
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break;
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}
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// Clear the item from target's inventory up to maxCount
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foreach($inventories as $inventory){
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foreach($inventory->all($targetItem) as $index => $item){
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// The count to reduce from the item and max count
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$reductionCount = min($item->getCount(), $maxCount);
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$item->pop($reductionCount);
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$clearedCount += $reductionCount;
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$inventory->setItem($index, $item);
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$maxCount -= $reductionCount;
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if($maxCount <= 0){
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break;
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break 2;
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}
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$cleared += $i->getCount();
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$maxCount -= $i->getCount();
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$target->getInventory()->clear($index);
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}
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}
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}
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}
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if($cleared > 0){
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Command::broadcastCommandMessage($sender, KnownTranslationFactory::commands_clear_success($target->getName(), (string) $cleared));
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if($clearedCount > 0){
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Command::broadcastCommandMessage($sender, KnownTranslationFactory::commands_clear_success($target->getName(), (string) $clearedCount));
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}else{
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$sender->sendMessage(KnownTranslationFactory::commands_clear_failure_no_items($target->getName())->prefix(TextFormat::RED));
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}
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return true;
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}
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/**
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* @param Inventory[] $inventories
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*/
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protected function countItems(array $inventories, ?Item $target) : int{
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$count = 0;
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foreach($inventories as $inventory){
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$contents = $target !== null ? $inventory->all($target) : $inventory->getContents();
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foreach($contents as $item){
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$count += $item->getCount();
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}
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}
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return $count;
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}
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}
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