mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
Move more session logic out of Player
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@ -25,6 +25,7 @@ namespace pocketmine\network\mcpe;
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use pocketmine\event\server\DataPacketReceiveEvent;
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use pocketmine\event\server\DataPacketSendEvent;
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use pocketmine\network\mcpe\protocol\AdventureSettingsPacket;
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use pocketmine\network\mcpe\protocol\AnimatePacket;
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use pocketmine\network\mcpe\protocol\BlockEntityDataPacket;
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@ -37,6 +38,7 @@ use pocketmine\network\mcpe\protocol\CommandRequestPacket;
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use pocketmine\network\mcpe\protocol\ContainerClosePacket;
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use pocketmine\network\mcpe\protocol\CraftingEventPacket;
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use pocketmine\network\mcpe\protocol\DataPacket;
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use pocketmine\network\mcpe\protocol\DisconnectPacket;
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use pocketmine\network\mcpe\protocol\EntityEventPacket;
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use pocketmine\network\mcpe\protocol\EntityFallPacket;
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use pocketmine\network\mcpe\protocol\EntityPickRequestPacket;
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@ -62,6 +64,7 @@ use pocketmine\network\mcpe\protocol\SetPlayerGameTypePacket;
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use pocketmine\network\mcpe\protocol\ShowCreditsPacket;
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use pocketmine\network\mcpe\protocol\SpawnExperienceOrbPacket;
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use pocketmine\network\mcpe\protocol\TextPacket;
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use pocketmine\network\NetworkInterface;
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use pocketmine\Player;
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use pocketmine\Server;
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use pocketmine\timings\Timings;
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@ -72,10 +75,13 @@ class PlayerNetworkSessionAdapter extends NetworkSession{
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private $server;
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/** @var Player */
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private $player;
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/** @var NetworkInterface */
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private $interface;
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public function __construct(Server $server, Player $player){
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public function __construct(Server $server, Player $player, NetworkInterface $interface){
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$this->server = $server;
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$this->player = $player;
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$this->interface = $interface;
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}
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public function handleDataPacket(DataPacket $packet) : void{
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@ -96,6 +102,33 @@ class PlayerNetworkSessionAdapter extends NetworkSession{
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$timings->stopTiming();
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}
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public function sendDataPacket(DataPacket $packet, bool $immediate = false) : bool{
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$timings = Timings::getSendDataPacketTimings($packet);
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$timings->startTiming();
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try{
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$this->server->getPluginManager()->callEvent($ev = new DataPacketSendEvent($this->player, $packet));
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if($ev->isCancelled()){
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return false;
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}
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$this->interface->putPacket($this->player, $packet, false, $immediate);
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return true;
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}finally{
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$timings->stopTiming();
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}
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}
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public function serverDisconnect(string $reason, bool $notify = true) : void{
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if($notify){
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$pk = new DisconnectPacket();
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$pk->message = $reason;
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$pk->hideDisconnectionScreen = $reason === "";
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$this->sendDataPacket($pk, true);
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}
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$this->interface->close($this->player, $notify ? $reason : "");
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}
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public function handleLogin(LoginPacket $packet) : bool{
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return $this->player->handleLogin($packet);
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}
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