inventory: populate missing return type information

This commit is contained in:
Dylan K. Taylor 2020-01-19 17:05:31 +00:00
parent 05c602a044
commit 36cde9f352
5 changed files with 16 additions and 1 deletions

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@ -84,6 +84,8 @@ abstract class BaseInventory implements Inventory{
* WARNING: If the size is smaller, any items past the new size will be lost. * WARNING: If the size is smaller, any items past the new size will be lost.
* *
* @param int $size * @param int $size
*
* @return void
*/ */
public function setSize(int $size){ public function setSize(int $size){
$this->slots->setSize($size); $this->slots->setSize($size);

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@ -142,6 +142,9 @@ class DoubleChestInventory extends ChestInventory implements InventoryHolder{
return $this->right; return $this->right;
} }
/**
* @return void
*/
public function invalidate(){ public function invalidate(){
$this->left = null; $this->left = null;
$this->right = null; $this->right = null;

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@ -53,6 +53,8 @@ class EnderChestInventory extends ChestInventory{
* Set the holder's position to that of a tile * Set the holder's position to that of a tile
* *
* @param EnderChest $enderChest * @param EnderChest $enderChest
*
* @return void
*/ */
public function setHolderPosition(EnderChest $enderChest){ public function setHolderPosition(EnderChest $enderChest){
$this->holder->setComponents($enderChest->getFloorX(), $enderChest->getFloorY(), $enderChest->getFloorZ()); $this->holder->setComponents($enderChest->getFloorX(), $enderChest->getFloorY(), $enderChest->getFloorZ());

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@ -44,6 +44,8 @@ class FurnaceRecipe implements Recipe{
/** /**
* @param Item $item * @param Item $item
*
* @return void
*/ */
public function setInput(Item $item){ public function setInput(Item $item){
$this->ingredient = clone $item; $this->ingredient = clone $item;

View File

@ -97,7 +97,7 @@ class PlayerInventory extends BaseInventory{
* *
* @throws \InvalidArgumentException * @throws \InvalidArgumentException
*/ */
private function throwIfNotHotbarSlot(int $slot){ private function throwIfNotHotbarSlot(int $slot) : void{
if(!$this->isHotbarSlot($slot)){ if(!$this->isHotbarSlot($slot)){
throw new \InvalidArgumentException("$slot is not a valid hotbar slot index (expected 0 - " . ($this->getHotbarSize() - 1) . ")"); throw new \InvalidArgumentException("$slot is not a valid hotbar slot index (expected 0 - " . ($this->getHotbarSize() - 1) . ")");
} }
@ -132,6 +132,7 @@ class PlayerInventory extends BaseInventory{
* @param bool $send Whether to send updates back to the inventory holder. This should usually be true for plugin calls. * @param bool $send Whether to send updates back to the inventory holder. This should usually be true for plugin calls.
* It should only be false to prevent feedback loops of equipment packets between client and server. * It should only be false to prevent feedback loops of equipment packets between client and server.
* *
* @return void
* @throws \InvalidArgumentException if the hotbar slot is out of range * @throws \InvalidArgumentException if the hotbar slot is out of range
*/ */
public function setHeldItemIndex(int $hotbarSlot, bool $send = true){ public function setHeldItemIndex(int $hotbarSlot, bool $send = true){
@ -170,6 +171,8 @@ class PlayerInventory extends BaseInventory{
* Sends the currently-held item to specified targets. * Sends the currently-held item to specified targets.
* *
* @param Player|Player[] $target * @param Player|Player[] $target
*
* @return void
*/ */
public function sendHeldItem($target){ public function sendHeldItem($target){
$item = $this->getItemInHand(); $item = $this->getItemInHand();
@ -201,6 +204,9 @@ class PlayerInventory extends BaseInventory{
return 9; return 9;
} }
/**
* @return void
*/
public function sendCreativeContents(){ public function sendCreativeContents(){
//TODO: this mess shouldn't be in here //TODO: this mess shouldn't be in here
$holder = $this->getHolder(); $holder = $this->getHolder();