Added Event allocation pool, updated SPL with Class::onClassLoaded()

This commit is contained in:
Shoghi Cervantes
2014-10-28 10:47:40 +01:00
parent 144a871c07
commit 350cee3d41
111 changed files with 327 additions and 109 deletions

View File

@ -38,13 +38,13 @@ class Lava extends Liquid{
public function onEntityCollide(Entity $entity){
$entity->fallDistance *= 0.5;
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_LAVA, 4);
$ev = EntityDamageByBlockEvent::createEvent($this, $entity, EntityDamageEvent::CAUSE_LAVA, 4);
Server::getInstance()->getPluginManager()->callEvent($ev);
if(!$ev->isCancelled()){
$entity->attack($ev->getFinalDamage(), $ev);
}
$ev = new EntityCombustByBlockEvent($this, $entity, 15);
$ev = EntityCombustByBlockEvent::createEvent($this, $entity, 15);
Server::getInstance()->getPluginManager()->callEvent($ev);
if(!$ev->isCancelled()){
$entity->setOnFire($ev->getDuration());